![]() | May 10th, 2001![]() | ![]() |
Chaykin says, 'okay, could you please clarify exactly how spellbooks work? you study them 9 or 10 times and they vanish, and when you use one book is that one cast level?'
LadyAce says, 'it's a level per successful study, I thought'
Ea! says, 'Well, it depends from spellbook to spellbook...'
LadyAce says, 'we're checking'
Chaykin says, 'well, I'm wondering about frost bolt in particular'
Ea! says, 'It's one level per successful study, and it is used up at the end of the study, but it may take a few reads to study.'
Chaykin says, 'so...when it says "You understand a bit better the fundamental principles behind 'frost bolt' that's one cast level you've gained? not one per book?'
LadyAce says, 'so one book per level'
Coren says, 'ow'
Chaykin says, 'oh so it IS one book per level'
Chaykin nods solemnly.
Coren says, 'i feel sorry for level 50's'
Coren says, 'thats 25 books'
Archaon says, 'why?'
Chaykin nods his agreement with Coren.
Coren winces.
Chaykin says to Coren, '16 for my create :/'
Quigley shudders.
Coren nods solemnly.
Chaykin says, 'and not only that'
Ea! says, 'Right.'
Coren says, 'thats still alot'
Craven says, 'wow'
Quigley isn't going to do it now.
Quigley sticks his tongue out at everyone! =P
Craven says, 'good thing I don't care about that spell with my create'
Chaykin says, 'but one of the items you need to study the book requires a quest too :P'
Coren says, 'considering the time it takes for gear -to- study'
Chaykin says to Craven, 'you should. it does nice damage'
Craven says, 'I'll leave it sucking if it takes 25 books'
Coren says, 'hmm'
Chaykin says, 'so sometimes doing the book requires doing not one but two quests. usually about every other time'
Chanel staggers around the room, bumping into walls.
Coren says, 'i could make a lucritive business selling books'
LadyAce says, 'if you have comments on the book, the best place to direct that is to sandra or the area's builder'
Craven says, 'you have to do a quest and get the book 25 times?'
Craven says, 'holy shit...'
Craven says, 'now theres 0% chance of me doing it'
Coren nods solemnly.
Tobias laughs with amusement.
Craven says, 'way too much work for a create damage spell'
Craven says, 'which is an oxy moron in itself :)'
Chaykin says to Craven, 'and there is a second quest to get another item in the game which you can't study the book without'
Chaykin chuckles politely.
Craven says, 'which, btw, I agree with'
Craven says, 'which is probably why i don't care if the spell level sucks or not'
Chaykin says, 'which vanishes along with the book about every second time you get one'
Craven says, 'how many mobs are on the water...'
Craven shrugs helplessly.
Coren says, 'magellen!'
Edric_Wulf says, 'my question good Lady is about roleplaying. Is there some sort of incentive for those who roleplay? I find that most here simply do not and I would like to see something in place'
Edric_Wulf says, 'that would give incentive for those who dont to do roleplay'
Tobias says to Edric_Wulf, 'The incentive is having fun ^_^'
Craven says to Edric_Wulf, 'the mud is designed to cater to everyone, including those who don't enjoy rp or don't do it all the time'
Coren nods his agreement with Tobias.
Quigley nods his agreement with Tobias.
Edric_Wulf nods his agreement with Tobias.
LadyAce says, 'your ideas on that topic are welcome -- rp isn't required, and we do generally say that the biggest win is the fun of it.'
Tobias says, 'people get dragged in once they see how much fun it is.'
Craven says to Edric_Wulf, 'just like noone forces you to pk, noone forces the rest of the mud to role play'
Quigley says, 'although I do agree unless you play trivia or games, the odds of getting coupons for RP are gone.'
Tobias says, 'even Cirus, who's a bum, is roleplayin!'
Craven says, 'rp coupons are gained from the lt'
Cirus nods his agreement with Tobias.
Edric_Wulf says, 'I am not talking about forcing people to rp, I am simply wondering if there is any incentive towards that goal'
Craven says, 'marcel must have aquired 2 dozen tokens from the lt :P'
Quigley used to get one now and again from Immorts that would happy with an evening's mini-plot.
Hrath RP's.
Hrath shrugs philosophically.
Cleopatra says, 'not everyone can write'
Craven says, 'well'
Craven says, 'rp on a text based mud with no writing skills sounds kinda odd to me'
Craven says, 'but alright'
Cirus says, 'I was one of the people that were dragged, but enjoy it after I've tried it a few times :)'
LadyAce says, 'I would say that the trouble with incentive to rp is that it can't be subjective'
Craven laughs at Quigley.
LadyAce says, 'i don't want to put the staff in a position of saying that one person's rp is good and worth a reward, and someone else's isn't'
Coren says, 'gah i absolutely hate it when someone forces rp on me'
Quigley nods solemnly.
Chanel says, 'how do you determine who's RP'ing properly to reward for doing such? :p'
Edric_Wulf says, 'well that is true'
LadyAce says, 'the other angle on it is when you want to reward someone, you reward them proportional to what they've done'
Craven says, 'that is so blowing my mind...'
Hrath says, 'errr, you being here seems kinda odd if you don't imagine things... why not roleplay to an extent further than "I imagine I'm there"'
Chanel says to Hrath, 'why not go accept all?'
Edric_Wulf says, 'I was just curious is all'
Chaykin says, 'accept all is lame'
Craven says, 'you wanna convince people who don't usually rp to rp?'
Chanel says to Chaykin, 'so don't do it, no one is forcing you.'
Edric_Wulf shakes his head.
LadyAce says to Edric_Wulf, 'i'm interested in any ideas you might have, post it to discussion'
Craven says, 'create an INTERESTING RP plot that involves pk and only let people in who are willing to rp'
Craven says, 'you might just convince a few pkillers to try :)'
Craven says, 'they are desperate!'
Hrath says to Chanel, 'erm, perhaps because most of the AA's I've seen are people I don't wanna play with'
Chanel says to Chaykin, 'but same goes for rp, if you don't want to, don't.'
LadyAce says, 'all, let's focus on the subject at hand.'
Cirus says, 'Yea, you get jumped and it hurts, *whimper* DON'T KILL SURGEONS'
Chaykin says to Chanel, 'exactly. that doesn't stop me from voicing my opinion :/'
Damionssis waves happily.
Chanel nods her agreement with Chaykin.
Chaykin says to Chanel, 'I'm sure you can relate'
Hrath says to Craven, 'happens all the time'
Quigley says, 'well, I'm just wondering about the will o'green thing. His foresters always do their act when you try and leave even if you dash. Could we either make it so you can't dash or if you are sucessful that it doesn't set you to sitting?'
Quigley says, 'little thing but it doesn't make spatial sense to me.'
Quigley says, 'I dash sw and then end up sitting.'
LadyAce says, 'it's not supposed to be dashable-past'
Chaykin says to Quigley, 'ugh, now they're gonna change it so you can't get by, thanks'
Coren grumbles.
Cirus chuckles politely at Chaykin's feeble witticism.
Quigley snickers at Chaykin nastily.
Quigley says, 'that's what I'm asking.'
Chanel grins evilly at Quigley.. wonder what she's thinking...
Sandman says, 'well if its no dash it should be no recall either'
Quigley says, 'It should be dashable, if dash is to be a skill that you have.'
LadyAce says, 'i'm not sure we can code against it, there's a level of timing where players can move faster than the game can think, and the same for players, etc.'
LadyAce says, 'recall is a little different thing, you fade out of the room, it's in the magical realm...'
Ea! says to Chaykin, 'Certainly you're not admiting that you knew about a bug and didn't report it, right?'
Sandman snorts derisively.
LadyAce says, 'dash is running past, they're trying to snag you'
Quigley says, 'I don't understand why it isn't dashable.... or make it so will is tougher but keeps the coins. I hate giving him 800 coins and having him cough up 150.'
Chaykin says to Ea!, 'who said it was a bug?'
Quigley says, 'I know I've bugged, idea'd, and now asked at Q&A.'
Chaykin says to Ea!, 'always made sense to me that you should be able to dash past them.'
Sandman nods his agreement with Chaykin.
Chanel nods her agreement with Chaykin.
Quigley nods his agreement with Chaykin.
Quigley says, 'i agree, if you're sucessful, you shouldn't be set to sitting.'
Chaykin says, 'so no, I'm not saying that :P'
Edric_Wulf says, 'you should have a chance to run faster than someone, seems logical'
Edric_Wulf says, 'otherwise, the forester and will are the fatest runners on the mud, hands down'
Quigley nods solemnly.
Quigley wants them on his track team.
Chanel says, 'if you can dash the cockatrice, you should be able to dash will.'
Craven says, 'just pay will his money and move on'
Ea! says to Edric_Wulf, 'Well, either that, or they've got the paths out of the room fairly well blocked.'
Coren says, 'wills a punk'
Edric_Wulf nods his agreement with Ea!.
Craven says, 'then how do you get out'
Craven says, 'I've ran 4 rooms away before he yanked me back'
Tobias nods solemnly.
Craven says, 'but I still think people should just pay him :P'
Edric_Wulf says, 'there is that good godly one'
Craven says, 'I know people who simply refuse and will kill him everytime he asks for money'
Craven says, 'but they are insane'
Craven throws his head back and cackles with insane glee!
Chanel says, 'if we constantly pay will, he should also have our cash when he dies :p'
Tobias laughs with amusement.
Quigley snickers at Craven nastily.
Tobias says, 'Maybe will should give the money to a courier to send to robin periodically?'
Coren says, 'will would be sweet for cash pockets'
Quigley nods his agreement with Chanel.
Craven says, 'will has one of those little tubes like at convience stores'
Chaykin says, 'hehe, make Will like Free Parking, whoever kill him wins the pot'
Tobias says, 'That way a player could intercept the courier.'
Craven says, 'they only keep 50 dollars on the premises'
Tobias says, 'But the courier sneaks and stuff.'
Tobias nods to himself - he must be getting senile.
Ea! says to Chanel, 'Well, following that logic gets us to the economy update that's on our todo list... so that if everyone keeps selling stuff and no one ever buys, stuff sells for nothing.'
Craven says, 'problem is'
Coren says, 'heh'
Craven says, 'people sell junk'
Craven says, 'so noones going to buy junk'
Cleopatra says, 'what is there to buy in tudor'
Hrath cheers for Ea! - huzzah!
Chanel says to Ea!, 'eq is pretty worthless right now regardless.'
Cleopatra says, 'candle, food'
Chaykin says to Ea!, 'I hope that is paired with a good reason to buy the items that are for sale'
Craven says, 'make some of that lowbie gear out there good ac and low rent'
Ea! says to Craven, 'Well, that's why the code isn't in currently... it needs ironing out. We need a functional economy.'
Craven says, 'then if I find it in a store, I might buy it'
Chaykin says to Ea!, 'most of the items that are sold in shops are junk, except things from mobs that players sell'
Craven says, 'instead they want 4k, which is a TON to a newbie, for some piece of armor that is 2 ac and rents for 4k'
Chanel nods her agreement with Chaykin.
Quigley agrees that Legend needs better newbie gear with some ac.
Chaykin nods his agreement with Craven.
Chanel says, 'IMO, we need MUCH less mundane eq.'
Chaykin says, 'newbie gear should be more accessible by newbies'
Tobias says, 'no.'
Quigley is tired of watching true newbies die to field mice....... vorpal mice.
Craven says, 'that might be true'
Tobias says, 'Mundane EQ is cool. ^_^'
Chanel says, 'but that's a whole other poiint :p'
Craven says, 'or make more mundane gear non sellable'
Edric_Wulf says, 'no, we need more mundane eq'
Chanel nods her agreement with Craven.
Hrath nods his agreement with Tobias.
Tobias says, 'we need more USEABLE mundane EQ.'
Edric_Wulf nods his agreement with Tobias.
Craven says, 'there is some mundane gear that noone would buy'
Tobias says, 'Q1 and Q2 weapons won't work for lowbies.'
Craven nods his agreement with Tobias.
Tobias says, 'They'll just grab a higher level weapon starting at level 2 or 3.'
Craven says, 'why any weapon exists below q4 is beyond me :)'
Chanel says to Craven, 'most mundane gear.'
Coren says, 'look at my low level!'
Nietzsche looks startled.
Coren throws his head back and cackles with insane glee!
Craven says, 'I guess its to look nice'
Ea! points at Hrath.
Tobias says, 'Maybe some EQ should be level restricted?'
Craven says, 'I always gets lowbie black serpents or staffs of the brahman or gavels or english longswords or whatever'
Ea! says, 'Your turn.'
Chanel says, 'do we really care what looks nice?'
Craven says, 'I never get them stupid q2 weapons :P'
Tobias says, 'I care.'
Cention says, 'god no...DO NOT make eq level restricted..'
Coren says, 'no way in hell would level restrictions work'
Chanel says, 'so use coupons to look nice.'
Coren says, 'thats why we have a rent system'
Tobias shrugs helplessly.
Craven nods his agreement with Coren.
Tobias says, 'was just tossing an idea out ^^;'
Coren nods his agreement with Tobias.
Coren says to Tobias, 'sorry if that seemed jumpy, i just _hate_ level restricted gear'
Craven says, 'that is a huge amount of time coders would spend on that'
Tobias nods his agreement with Coren.
Craven says, 'and memory and all that crap'
Cention says, 'my own experience...got a demon claw at level 11.....I sacrificed everything else I had to rent that at that level.....it was worth it. If ya make eq lvl restric...then that would be impossible'
Quigley plays legend because it doesn't have all the silly level restrictions/multiple track paths etc...
Hrath says, 'have you considered moods in creating descriptions?'
Hrath says, 'like custom based imm approved moods,'
Hrath says, 'you make a charmood, and can use the others depending on whatever you are doing'
Chanel says to Hrath, 'that idea I like.'
Ea! says, 'I think that it's probably more overhead than we're interested in doing, but we do take suggestions for moods.'
Hrath nods solemnly.
Hrath says, 'kay, just thinking a more specified mood might be a nice feature'
Craven says, 'I think we have more than enough moods, you should be able to find something that fits :P'
Chaykin says to Craven, 'there are a few holes I've noticed'
Chaykin shrugs helplessly.
Chaykin says to Ea!, 'about how long does it take a mood to go in, if it's a good idea, after it's suggested?'
Ea! says to Chaykin, 'It depends on when someone gets around to it.'
Craven says, 'so suggest stuff'
Craven says, 'they add them'
Chaykin says, 'I have :)'
Craven says, 'I think they have a million though'
Craven says, 'I rarely use moods, but when I do I'm overwhelmed by the list'
Craven says, 'i still wish it was categorized'
Coren nods solemnly.
Chaykin says, 'well, there are a lot of different emotions people can have'
Chaykin shrugs philosophically.
Craven says, 'the game can't cover them all :)'
LadyAce says, 'I think that we end up doing them when a suggestion is particularly inspiring, and at that point we go thru a whole pile of ideas at once'
Craven says, 'seems like moods are probably pretty easy to code'
Chaykin says, '*cough* dry mood *cough*'
Craven says, 'from my tiny coding experience on muds :P'
An aura of heavenly light appears above Chaykin's head.
Tobias says, 'You said you wanted to change the mud economy, but how are we gonna do that if we have all these chars who still have stuff? If EQ or money is gonna be harder to get, we'll still have the big people to get it for the little people easily'
Craven says, 'big people should be able to help little people'
Edric_Wulf nods his agreement with Tobias.
Craven says, 'just like in real life'
Edric_Wulf nods his agreement with Craven.
Ea! says, 'We don't really know yet. Rufus tried it at one point in Tara, and it didn't work too well.'
Quigley nods his agreement with Craven.
Craven says, 'when your 4 you can't fix your bike, but your dad *big person* can'
Chaykin says, 'I remember that'
Yui says, 'Economy has to be balanced with earning money for rent. Too restrictive and all the houses will poof.'
Chaykin shudders.
Ea! says, 'It's not high on the list of things to work on.'
Coren says, 'what did rufus do in tara?'
Tobias says to Craven, 'Yeah, what I'm sayin is that if we change the economy it won't have much effect unless we all start off on equal footing?'
Craven says, 'we do all start off on equal footing'
Craven says, 'just depending on how many friends you have is how long you stay on equal footing'
Coren beams at Craven delightedly.
Drakkon says, 'not talking about a stock pk again?'
Craven says, 'I don't feel too bad for newbies'
Drakkon says, 'those are pathetic'
Tobias says, 'I'm having problems explaining my point again ^^;'
Drakkon giggles.
Ea! says to Tobias, 'Well, ideally, the economy will balance itself out -- so that as soon as people start spending their millions, it rebalances, etc.'
Craven says to Tobias, 'I see what you mean'
Tobias nods his agreement with Ea!.
Craven says to Tobias, 'you think newbies should have to "progress" through gear so to speak'
Tobias nods his agreement with Craven.
Craven shrugs helplessly.
Chanel says to Ea!, 'they have nothing to spend millions on.'
Ea! says, 'But it's conceivable that we'd have to do a gold wipe. I dunno. I wouldn't worry about it as it's not actively being worked on at this time.'
Tobias says, 'kinda'
Cleopatra says, 'my rich friend buys me an uzi - why start with a beebee gun?'
Craven says, 'gold wipe, sweet'
Coren says, 'haha poor marauder'
Quigley ponders Craven's existence.
Hrath says to Ea!, 'so, umm a "Set" ammount of gp in game, and the more is stockpiled the more expensive stuff is?'
Edric_Wulf says, 'a gold wipe? that would be a terrible thing'
Coren says, 'dont worry about it'
Craven says, 'hehe, I don't think a working economy in this game is possible'
LadyAce says, 'I don't see us getting to an economy system in the near term'
Coren says, 'its long in coming, if even it does'
Craven says, 'but I've been amazed before'
Drakkon says, 'whats wrong with the economy right now?'
Quigley thinks "SKILL TREES"
Hrath laughs with amusement.
Craven says, 'they want a real economy'
Chaykin says, 'there'd have to be something for the rich people to spend their money on, so they didn't just hoard it'
Drakkon rolls around on the ground with laughter.
Drakkon says, 'we'd have to do jobs and stuff to make money'
Chaykin says, 'or else lots of people would never be able to get money'
Coren says, 'iick'
Craven says, 'like the more money spent in an area, the better the area is upkept, higher housing costs, shit like that'
Drakkon says, 'and pay taxes'
Drakkon rolls around on the ground with laughter.
Hrath says, 'you kill two horses, sell their horseshoes, and got money for a diamond stud.. isn't that answer enough?'
Craven says, 'the more stuff is sold, the price of stuff goes down'
Drakkon says, 'that would kill housing'
Craven says, 'supply and demand'
Coren nods his agreement with Drakkon.
Edric_Wulf says, 'alaska would then become a booming metropolis'
Craven says, 'like the gas prices :P'
Cleopatra says, 'sell coupons for 100 billion gold ;)'
Cleopatra says, 'on a vendor'
LadyAce says, 'well, presumably we'd try to keep it playable and fun as a feature :P'
Drakkon nods his agreement with Edric_Wulf.
Drakkon says to Edric_Wulf, 'i sell everything to andreev'
Edric_Wulf nods his agreement with Drakkon.
Quigley says, 'That's a good idea. Coupons for sale, for GP.'
Craven says, 'I don't sell anything because gold is worthless :)'
Drakkon says, 'hehe u'd have to do a gold wipe then'
Edric_Wulf says, 'I make a klien run and earn 45 to 55k by selling to andreev'
Craven says, 'so I get like 100k and my gold never moves again'
Drakkon says, 'cuz ppl would take their millions in the bank and spend it all on coupons'
Quigley says, '150k for mundane, 250 for non, 350 for single, 1M for multi.'
Chaykin says, 'there are certain points where I think the idea is something that will make Legend too complex when it's meant to just be a fun game and a diversion'
Cleopatra says to Drakkon, '100 billion gold is a lot'
Craven nods his agreement with Chaykin.
Drakkon says, 'then imms would be stuck doing strings for the rest of their lives'
Coren throws his head back and cackles with insane glee!
Craven says to Chaykin, 'ESPECIALLY if they start making all kinds of currencies'
Craven says to Chaykin, 'thats more of a headache then a good feature...'
Coren says, 'ack ick poo currencies'
Drakkon says, 'whoa where did 100 billion come from?'
Chaykin says to Craven, 'ugh...can we say no more exploring? :P'
Coren says, 'i have a hard enough time now as is with dollars'
Cleopatra says to Drakkon, 'it's the number I threw out when I said sell coupons'
Quigley says, 'I hate Pitts because of the currency change.'
Craven nods his agreement with Coren.
Drakkon rolls around on the ground with laughter.
Tobias says, 'I love the currency in pitts!'
Chanel says, 'simply, can help pretitle be.. organized? :p'
LadyAce says, 'not right now, no.'
Craven laughs with amusement.
LadyAce says, 'the order is hard coded'
Ea! says to Chanel, 'It is organized...'
Chaykin giggles.
Craven says, 'she shot you down!'
Chanel laughs at Ea!.
Ea! says, 'Just not it a way that makes any sense to players.'
Ea! ducks to the ground.
LadyAce giggles at Ea!.
Sandman chortles with amusement.
Ea! says, 'Did you idea that one? 'cause I might be able to alphabetize it easily enough.'
Chanel says to Ea!, 'yeah, I did'
Ea! says, 'Okay, cool.'
Coren says, 'what about a "wimpy full" command of some sort that sets wimpy to max hp possible, instead of max hp at that time, when you cant set it as full, then heal you forgot about it'
Coren says, 'and it gets you in trouble sometimes'
LadyAce says, 'idea that?'
Coren says, 'did'
Coren nods solemnly.
LadyAce nods solemnly.
Coren says, 'just thought i'd fling it at this peanut gallery'
LadyAce smiles at Coren.
Chaykin says to LadyAce, 'what's the time frame for the new Klein stuff?'
LadyAce says, 'it doesn't have a timeframe at the moment'
Chaykin says, 'back burner?'
LadyAce says, 'I don't have time to build right now, and I've been stomping a few bugs on crusades when I've had spare time'
Chaykin nods solemnly.
Chaykin shrugs helplessly.
Chaykin says, 'k'
LadyAce says, 'I'd love to get it in in July for summer odyssey though'
Chaykin nods solemnly.
LadyAce says, 'first I have to do my pr stuff, it being the big title in my name :)'
Cleopatra says to LadyAce, 'what is high prio right now?'
LadyAce says, 'what's high prio for who? :)'
Cleopatra says, 'just in general'
Craven says, 'like coding?'
Cleopatra says, 'yea coding'
Craven says, 'they are the priority people :P'
Cleopatra tickles Ea!.
Craven says, 'poor ea!'
LadyAce says, 'well, bug stomping is a constant chore :)'
Cleopatra says, 'bad question I know - but everything is like low prio or something'
LadyAce says, 'and the new poisons system comes along'
Craven says, 'poisons?'
Rowane raises his eyebrow at LadyAce.
LadyAce says, 'he's working on that.'
Craven says, 'like major isn't bad enough :P'
Drakkon says, 'new poisons?'
Rowane says, 'ohh, whats that?'
Sandman rolls his eyes heavenward.
Chaykin says, 'yeah, they mentioned new poisons a few weeks ago'
Drakkon says, 'whats that all about?'
Craven says, 'I heard about "poisons" years ago'
Chaykin says, 'sounds all right'
LadyAce says, 'some different and more interesting effects'
Craven says, 'didn't know it was being done finally'
Chaykin shrugs helplessly.
Cleopatra says to Craven, 'major whoop-ass you take 100hps everytime you move poison ;)'
Rowane says, 'didn't hear about it, what is it about?'
Craven says, 'it'll probably be some assassin skill that requires 40 spirit :P'
Sandman says to Cleopatra, 'stuck on a dex weapon to i bet'
Drakkon nods his agreement with Craven.
Cleopatra says to LadyAce, 'that was my question - I yield'
Drakkon says to Craven, 'heh dex augmenters with better poisons, yay'
Cleopatra says to Sandman, 'I hope so'
Craven nods his agreement with Drakkon.
Craven says, 'augmenters....don't get me started :)'
Sandman rolls his eyes heavenward.
Sandman nods his agreement with Craven.
Craven says, 'I think if you augment yourself it should do half the healing or something...'
Drakkon nods solemnly.
Drakkon says, 'either that or cost more mana at lower spi'
Sandman says, 'chance of failing!'
Sandman nods to himself - he must be getting senile.
Drakkon says, 'effectively doing the same thing, healing less for the same amount of mana'
Sandman grins evilly.
Craven says, 'just like a surgeon can't operate on himself, seems hard to augment yourself as well as someone else'
Drakkon says, 'nah fails would be stupid'
Drakkon says, 'cuz that would be luck based'
Quigley says, 'With the quickdraw skill, how come a holster isn't a draw'able slot?'
Craven cheers for Quigley - huzzah!
Quigley says, 'I'd really love to be able to pull a Colt from the holster.'
Craven says, 'that would be sweet if you could quickdraw a gun from a holster'
Quigley nonchalantly flips a holster belt.
Sandman nods solemnly.
Sandman says, 'that would be good for some of our rp's'
Drakkon says, 'yea that would be kinda cool :P'
Sandman grins evilly.
Craven says, 'probably low on the prio list :P'
Craven winks suggestively at Cleopatra.
Drakkon says, 'pulling an uzi out of a holster'
Chaykin says, 'what would be the point? then you'd just be holding nothing the rest of the time and whatever stats are on the gun would need time to go up'
Cleopatra giggles.
Quigley says, 'It would make my RP. I'd shoot the big gun from long distance and then pull the colt.'
LadyAce says, 'the code doesn't know the difference between a holster belt and a bag'
LadyAce says, 'it'd be a cool idea though'
Quigley says, 'unless you are using a gun with no stats.'
Craven says, 'no chaykin'
Quigley nonchalantly flips an L.A.R. Grizzly 50 Big Boar Rifle.
Craven says, 'quickdraw works from your inventory now'
Drakkon nods his agreement with Craven.
Drakkon says, 'and holsters you wear'
Craven says, 'wearing the gun in a holster would be just cool'
Quigley says, 'I think the holster is a natural.'
Craven says, 'and cut the weight in half I suppose'
Drakkon says, 'you put the gun -in- the holster'
Craven says, 'but you wouldn't get stats from it'
Chaykin says, 'oh all right, I get it'
Craven says, 'and couldn't snipe with it'
Chaykin flops about helplessly.
Quigley nods solemnly.
Drakkon nods his agreement with Craven.
Ea! says, 'At some point, I'd like to make it so we can have item-type specific containers -- at that point we could allow quickdraws from gun containers...'
Quigley says, 'I don't mind no-snipe etc.... i just think it would be fun to switch guns.'
Drakkon says, 'and it only works with 1 handed guns'
Sandman says, 'chay is thinking of draw'
LadyAce nods solemnly.
Craven nods his agreement with Quigley.
Quigley says, 'I'm in a battle, start with a rifle, drop the rifle and pull my colt.'
Ea! says, 'Until then, we can't tell the difference between a holster and a huge camping backpack.'
Craven nods his agreement with Sandman.
LadyAce says, 'who else has a question?'
Craven says, 'huge camping backpack doesn't exist'
Craven says, 'I've raised my hand twice :P'
Drakkon grins evilly at Craven.. wonder what he's thinking...
Sandman says to Craven, 'some still have em'
Sandman winks suggestively at Craven.
Craven says, 'I guess this kinda falls under the same category as the holster....would LOVE to see a reloadable quiver'
Quigley says, 'so to answer my question, that will come about 2 weeks after skill trees?'
Sandman says, 'my question goes along with cravens'
Craven says, 'there is a quiver with arrows in the game'
Drakkon says, 'it might be easy just create a new type of container, like water container, item container'
Craven says, 'but almost no bows use it'
Quigley is making a calendar :)
Drakkon says, 'make a gun container and just put some on a few mobs'
Ea! says to Craven, 'that's the main reason I want item-type specific containers.'
Craven nods his agreement with Ea!.
Sandman says, 'i idea'd where you could fill up quivers or ammos or whatnot with others to make one container maxed if say 2 or 3 are less than half full etc'
Craven says, 'seems like you could make it like a dert bag'
Craven says, 'you COULD put something stupid in it'
Craven says, 'but it wouldn't work well'
Sandman nods his agreement with Craven.
Craven says, 'do dert bags have some special on them or something?'
Tobias laughs with amusement.
Drakkon says, 'no dert bags can hold low weight LOTS of items'
Sandman chortles with amusement.
Drakkon says, 'since herbs dont weigh anything'
Drakkon says, 'they can hold 50 of them, max'
Craven says, 'they do if they aren't in the bag'
Craven says, 'herbs weight 1 or 2kg'
Drakkon says, 'herbs have 0 weight'
Drakkon says, 'if they're in the bag or not'
Craven says, 'no way dude'
Drakkon says, 'go check it yourself'
Sandman says, 'its true'
Craven peers around the room intently.
Drakkon says, 'hehe if they didn't you would have 50kg dert bags'
Drakkon says, 'that just wouldn't be right'
Craven shrugs helplessly.
Craven says, 'I swear herbs weigh...'
Craven says, 'but alright'
Tobias says, 'these 50 flowers sure weigh a lot!'
Tobias ducks to the ground.
Drakkon giggles at Tobias.
Tobias gets a marigold flower from a huge sack of loot.
Tobias says, 'lets test it'
Tobias puts a marigold flower beside a cozy hot tub.
Craven says, 'last I knew the only things in the entire game that didn't weigh anything were coupons'
Tobias says, '0 weight'
Tobias gets a marigold flower from beside a cozy hot tub.
Craven pets a marigold flower lovingly.
Tobias says, 'Shouldn't we not get to put stuff on OOC furniture? ^_~'
Craven nods his agreement with Tobias.
Sandman says to Craven, 'you can get it confused because you cant hold so many in your inventory at one time'
Tobias puts an empty glass vial beside a cozy hot tub.
Cleopatra gets an empty glass vial from beside a cozy hot tub.
Tobias says, 'Iiii'm cluttering up OOC!'
Craven says to Sandman, 'no, I just thought they weighed something'
Tobias giggles.
Drakkon rolls around on the ground with laughter.
Craven says, 'I use herbs a lot as a sniper'
Sandman says, 'thanks to str/dex thing where so much can be held etc'
Cleopatra raises an empty glass vial high in the air above her head.
Sandman says, 'ooh'
Drakkon says, 'omg'
Drakkon says, 'there's a bug :P'
Tobias laughs with amusement.
Tobias nods his agreement with Drakkon.
Cleopatra puts an empty glass vial beside a cozy hot tub.
Tobias giggles.
Sandman chortles with amusement.
Drakkon gets an empty glass vial from beside a cozy hot tub.
Drakkon chuckles politely.
LadyAce says, 'if you couldn't, how would I have the prize machine? :P'
Tobias says, 'Toby, loophole finder extraordinaire!'
Tobias ducks to the ground.
Drakkon puts an empty glass vial beside a cozy hot tub.
Tobias says to LadyAce, 'That's how it works? ^^;'
Craven says, 'so make the prizemachine room only do that :P'
Drakkon giggles.
LadyAce says, 'there's a piece of furniture that has the desc 'a slot''
LadyAce chuckles politely.
Cleopatra says, 'I just bugged it =p'
Cleopatra stands on her tip-toes and does a Snoopy-like dance of joy!
Quigley giggles.
Sandman says, 'I know this has been brought up, was wondering if it is gunna be looked at and maybe done up since i didnt see that part'
Sandman says, 'the thing with a new skill or guns/bows being fixable'
Ea! says to Sandman, 'Which thing?'
Quigley says, 'a clean skill or something so they don't blow up as much.'
Quigley had a .45 go in 8 shots.
Sandman says, 'a skill or existing skill being able to use on guns/bows when they get damaged'
Cleopatra says, 'mine went in 7 shots'
Ea! says, 'Oh. Probably won't see a clean skill unless they get dirty over time.'
Cleopatra says, 'I bought 250 rounds of ammo for that stupid colt'
Soze staggers around the room, bumping into walls.
Tobias says, 'then it explodes!'
Ea! says, 'There's a bowyer/fletcher skill set planned for trees, but nothing before.'
Tobias says to Soze, 'no soze's allowed!'
Sandman says, 'as in guns being repairable when damaged'
Sandman looks up into the sky and ponders.
Sandman says, 'because its kinda expensive to replace a damaged gun these days =p'
Quigley says, 'I mean really if we don't have some way to repair them, why don't swords get duller, break more etc........'
Sandman just dont like to carry around damaged guns/bows.
Quigley says, 'especially some guns.'
Ea! says, 'We'll look into it, but it's not on our high priority list.'
Sandman nods solemnly.
Cleopatra says, 'what happens to a strung gun that explodes?'
Cleopatra giggles.
Ea! says, 'it restrings to storage.'
Sandman says, '3k-7k rent guns should just not be damagable or atleast be fixable =p'
Quigley nods his agreement with Ea!.
Quigley nods his agreement with Sandman.
Sandman flops about helplessly.
Sandman pets a tommy gun lovingly.
Ea! says to Sandman, 'That first part is up to builders.'
Sandman says, 'true'
Ea! says, '...so you might talk to them.'
Sandman nods solemnly.
Sandman says, 'well if a new skill wouldnt make more sense then repairing a gun im all for a new skill :)'
Ea! says, 'I think gunsmithing is on the tree's list, too, but I'm not sure.'
Sandman nods solemnly.
Sandman says, 'thats what i thought too'
Chaykin says, 'heh, trees'
Chaykin snickers softly.
Quigley shudders.
Cleopatra says, 'I might have a degree from college by then'
Cleopatra ducks to the ground.
Cleopatra is on the 10 year plan.
Chaykin says to Cleopatra, 'you think it'll be that soon?'
Cleopatra says to Chaykin, 'I've seen wierder things'
Sandman says, 'I also understand the most common answer to skills is "skill trees" but can we expect any skills coming out before then?'
Chaykin says, 'I doubt it'
Ea! says, 'dunno. It depends on what comes up, etc.'
Sandman says to Chaykin, 'shhh dont jinx me =p'
Sandman nods solemnly.
Ea! says, 'we don't have any plans currently to install any more.'
Ea! says, 'Okay, I think that's it.'
Ea! waves happily.