Posted by Lethargio on 11/17
just was wondering, but why is choke dex to con, or dex to str/con?
Why not dex to dex?
Leth
From: Ea!
Tuesday, November 11, 11:57AM
The decision was made to change choke to dex vs. str/con instead of
dex vs. dex because we felt the the aspect of getting someone into
a choke hold was determined only by the attacker's dex, not both
the victim and attacker's dex. If you look at the messages within the
skill, you'll notice that a failed choke is generally because the
victim manages to break the choke hold -- which is based on the
victim's consititution (if they can survive the hold long enough to
break out) and strength (if they can physically break the hold).
In an ideal world, all skills would depend on tons of things --
both the attacker and defender's strengths, dex, what the attacker
is wearing on their arms, what the defender is wearing on their
necks, etc. For now, however, that level of detail is not
a priority for the coding department.
-Ea!
From: Joachim
Tuesday, November 11, 05:50PM
Unless I'm mistaken, headbutt and bash were originally thought to be
"logical" to depend on dex. Unfortunately this created an imbalance.
(unless I'm mistaken the miss messages for both still just imply
just missing, which really would be a dex thing)
Somehow, it strikes me as more logical to make the messages match whatever
stat comparison is balanced, than to imbalance the game to make some
messages make sense.
-Joachim
From: Fleance
Friday, November 14, 04:49PM
If that is your reasoning then do
what the hell should have been done
and switch headbutt back to dex to hit
like it should be if you think it out.
Making it 'rational' isnt the point
Making an attack for the sat you are screwing/screwed /willscrew
was suppposed to be the idea behind it.
From: Typ
Friday, November 14, 06:52PM
if headbutt is looked at like a goat headbutting someone in the
rear then it should be based on dex. If it is looked at as
someone grabbing someone else's head and smashing their forehead
into theirs, then it should be con. Its all a matter of how
you look at it. In the former case.. you shouldn't fall on
your butt if you miss.. you should get backlashed or some
such
From: Major_Payne
Friday, November 14, 07:57PM
headbutt con based -eyeroll- okay, compare your goat vs people
headbutt thingy with mine typ. in soccer we were told (by pros)
that if we got into a fight, headbutt them in the nose. it doesn't
hurt you at all, which would be where you think con would come in.
but it does inflict severe pain & causes their eyes to tear up if
you land it on the bridge of their nose. my ability to headbutt them
there is not affected by my endurance because it doesn't hurt. it
is affected by my agility and accuracy though. and if you actually
do go forehead to forehead with someone, you deserve to be knocked out
for stupidity.
-Major Payne
"Stupid People Campaigning for Smarter Headbutts" =P
From: Lethargio
Monday, November 17, 09:23PM
since when did realism take in effect with balance?
(of the system)
hell, i think with good wrist movement, you can snap a buff guy's head

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