Posted by Egami on 08/27
Why isn't there a stop command when you're attacking a stunned mob
(--> or player)? Wouldn't it be more realistic rather than calming
or fleeing? Of course, a raged char wouldn't be able to stop.
Just pondering the question...
Egami Shalizar, the Kagemusha.
From: Orca
Monday, August 18, 07:00PM
mmm, on Duris you can disengage at any time when you're
not tanking (so mages can memorize spells etc. before
the fights over). yep, no meditating for 20 mins there.
From: Starbiter
Wednesday, August 27, 11:42AM
I think it's a great idea for a skills tree skill. up one of the warrior
trees.... that way they still suffer from skill delay(can't stun stop figh
ting and then backstab) and it is still a mercyful act. even if it's avail
able to pkiullers and only affectiv in pkill still a neat dea

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