Posted by Lethargio on 07/25
I was wondering...seems like magics do too much damage, for one reason if
you don't have a high con level, then a few immolates could wipe you out.
well, because dex doesn't help you at all to 'dodge' magics, would it
be possible to make magics based on percentage than strict numbers?
From: Rufus
Thursday, July 24, 08:33AM
So spells would take a % of the hps? So if immolate took 1/2 your
hps each time, it could never actually kill an opponent? or 1/2
of the max each time (insert whatever number, i used 1/2 just
because it's easy) so you'd get waxxed in 2 shots?
Hrm, seems reasonable in pkill, but what about mobs that have
2K hps? Seems that would make mages MORE powerful, not less so.
Keep in mind, we are planning on implementing saving throws and
resistances/immunities to spells/types of attacks (such as flame)
etc which should help balance things out a bit.
-Ruf
From: Manic
Thursday, July 24, 10:51AM
Nah, just work from the max damage the spells already do,
then subtract a certain % depending on the targets max hp's
or even con, with damage reduction capped at a certain %
depending on the hp difference of low vs high con players
spells like immolate should still do enough to crispy fry
low level mobs.. somewhere around 70-80 max rather than 100?
From: Rufus
Thursday, July 24, 06:03PM
After a bit of reconstructing, the most powerful damaging spell
(that affects one creature) is immolate which does:
25 + caster's mind/3 + 1-5 or a max of 25+33+5 or 63 hps of damage.
Stunned is a whole nother ballgame.
-Ruf
From: Manic
Thursday, July 24, 07:09PM
-shrug- whatever, do we only get feedback when there's something
needing correcting or to argue about? Are there no imms in the
position to say, yeah that could work, will be considered or
anything along those lines? -shrug- perhaps this's why the
players feel they're wasting their time when offering suggestions.
I don't think anyone expects a lengthy response, just some kind
of acknowledgement like Ptah gave regarding pick lock. (Just
a single line "i see no reason why not...". Now, I doubt it'll
ever be implemented but ya know, i don't really care.
At least i feel i was heard... Seems Ptah either needs to
spend more time here or someone needs to take his place in
making decisions. (and it's not just about the above but
the way every little thing seems to require lengthy discussion
slowing progress so drastically).
From: Lethargio
Thursday, July 24, 08:11PM
I have to agree with manic, I posted quite a bit of suggestions,
but very few have I got a responce from an immortal. It feels good
to have an immortal respond, even if its a response saying that
it probably wont work, because at least it seems that someone
is listening.
Back to the topic, maybe the percentage thing would only work
in pkill or something... I dunno
From: Orca
Friday, July 25, 05:07AM
append 2 explains how it can work throughout the MUD,
not just in pkill.. perhaps i didn't explain it well,
just let me know and i'll try again (when i've woken up) :)

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