Posted by Lethargio on 07/21
ok i spelled it wrong, but oh well
and idea came up that when someone dies, they should leave a thing,
like a head, or tooth, something that'll show proof that
you kill'em
(i might have posted this before)
Leth
From: Abigail
Sunday, July 20, 12:49PM
Isn't the info enough? Leaving body parts is sick, Leth =P
From: Orca
Sunday, July 20, 12:53PM
Well, i must be sick too :) i wanna take body parts
to T'kalo and have him make some nifty stuff!
From: Lethargio
Sunday, July 20, 04:02PM
-laugh-
From: Jen-Creature
Monday, July 21, 01:48AM
that's gross -puke- but funny
JC
From: Stick
Monday, July 21, 04:56AM
Well, I think it might have been my idea, and it was that when you
killed another player, there would be a special item available (like
filets from mob corpses), say a tooth or something, that you could take
from the corpse without the steal skill. (I don't know for sure, but I've
gotten the impression that you can only loot corpses if both you and
the corpse's previous owner are both clanned, and you need the steal
skill.) Anyway, this tooth could then be added to a string of teeth or
something to make a necklace you could wear that would say how
many people you'd killed, and who, when you looked at it.
Just a thought, and not as gruesome as carrying around people's heads.
-Stick
From: Abigail
Monday, July 21, 11:08AM
I think the problem with this would be, and again this is my opinion, that
pkill would turn into something like the 'whois game', in so much as
people would randomly kill others just to say they had the most
trophies. This, to me, would be a rather huge problem. Yes I'm clanned,
but I'm also a roleplayer, and my pkill fights usually are a result of
my role play with others. I'd rather not be subject to having to
constantly watch my back because someone wants to collect the most
trophies.
-Abigail MacDuff

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