Posted by Mina on 06/24
Ok I was just thinking and since in fights damage is classified as
bleeding freely, covered in blood, leaking guts, etc. wouldn't it be more
realistic if you would automaticly start bleeding once you hit a certain
damage condition and it would progressively get to be more damage per tick
as your condition worsened since I could not see someone who was leaking g
uts just rest there self to perfect health without at least minimal medical
attention eg:binding their wounds(bandage).
Just a thought since this mud was supposed to be based somewhat on reality
Somethin for you to consider
Mina

|