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Blind

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1997 Topic Index

Posted by Lagmonster on 05/25

There really needs to be a skill or a factor that can balance blind out. Getting sinked doesnt help since cure blind won't cut it, and renting out i lose my sink, and/or crash into somebody that stuns me for multiple rounds ... Blind should last less turns, not e ticks, but prolly 3 combat rounds or so, and it should me momentary.

Or at least have our inventory half-visible, so we can just type quaff to quaff whatever vial we might have.

Being stunbait is one thing, being blind-bait quite another... and also... who's idea was it that potions/weapons/wands ignore sinks? I'd logically assume that if they cause the same effect, that they should be also sinkable. And i do think remove sink or remove anykind-of-magic should be implemented too.

Lagmonster

From: Lethargio Saturday, May 17, 08:32PM

-nod lag-

Personally, I hate blind because well, its kind of a cheat. lasts forever, can't do anything if your blind...and all it does is drive people to inns so that they can cure. after the trees i heard that you wont be able to cure your stuff when renting out...blind should be changed drastically so that it isn't the only thing that would matter in pkill...

Leth

From: FireStarter Sunday, May 25, 11:48PM

Cure blind does cut magic sink.

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1997 Topic Index