' will attempt to track
the first mob in _MUD_ with that keyword. The upshot is I could
try to 'hunt rat', but even if 82.rat is in the next room, the
command will fail if 1.rat is in a different era. Likewise, if
I'm in Agrabah trying to hunt the camel driver's son, more likely
than not if I type 'hunt son', the command will fail because 1.son
on the MUD is one of the 27 sons of Caligula. I request that the
hunt command default to the first mob in an AREA, not the entire
MUD (ok, maybe an era). This is especially necessary if telling to
mobs is disabled. Thank you.
From: Beam
Friday, January 10, 06:23AM
Some mobs hunt will not work on

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