Posted by Ghandi on 05/15
Been trying to come up with a way to replace 'cast level' as we
all know how painful it is, especially as a pkiller wanting good
cast levels. One quick'n easy way would be to base it off order
learnt but newbie mages can still mess up their characters.
On duris you would memorize your spells before each fight, it
worked ok but it's a bit of a pain and doesn't do much to
distinguish one mage from the next.
I'm thinking something more along the lines of 'practicing' but
without actually using the spell to make it possible to adjust
before each fight. You could have up to say 10 spells which
can be memorized for a 'bonus' on its ability, perhaps extended
time on prep spells, more chance of wfw with stun, more chance
to get past sinks with others like blind, more damage from
others like immolate etc. You could then "Focus " from
the list of 10 which will increase in power while decreasing
others based on percentage. ie:
Immolate 30%
Stun 30%
Magic Sink 20%
Blind 10%
Weaken 5%
Clumsy 5%
Perhaps it could also reduce the mana cost.. It has a lot of
possibilities, maybe a bit too much work at this stage but
I hope cast level is replaced in some way. It's such a pain.
From: Okeanos
Friday, May 14, 08:17AM
If I remember correctly... there was some talk about how the
the effectiveness of various skills would be dependent on how
often it is used under the proposed skills trees.... heh
skills trees... anyways, just wondering if spellcasting could be
modeled on a similar principle where frequently used spells
could either be more effective (damage wise or lower frequency
of fails) or cost less mana to cast...
:) just another 2 cents on my part :)
Okeanos, the "wet" titan =P
From: Dulcimer
Friday, May 14, 10:02AM
The difference between spells and skills is that spells can be
cast with no target, while skills can only be used against stuff.
Well, a lot of them anyway. So I could forsee some potential
problems with people just spamming certain spells for an hour
or so at a time to make them better, if the usage thingy was
applied to spells as well.
Dulcie
From: Ghandi
Friday, May 14, 11:47AM
Umm, that's why I suggested something different.. A system where
you benefit from casting spells over and over probably isn't
the way to go. What's needed is a method which gives the same
result but isn't exploitable by setting up triggers or too slow
to allow changes in tactics within a reasonable time period.
From: Dulcimer
Friday, May 14, 01:32PM
-nod Ghandi- I was responding to Okeanos' append, not you
original post.
From: Darkheart
Friday, May 14, 04:47PM
I personally don't mind cast level too much, in my experience (since i've
never really had a 100 mind pk mage) cast level gives way to high mind,
especially spells that are considered useful. Blind has never failed for
me in pk, and other than stuff you learn past 25, i have rarely seen any
spells other than stuns fail.
From: Azash
Saturday, May 15, 06:12PM
Spells are okay.

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