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Poison...

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1999 Topic Index

Posted by Okeanos on 05/12

I was wondering... although it probably won't be much of a priority.. can some kind of code be implemented which would check how much damage poison in mobs do compared to damage that the char that poisoned the mob does to the mob such that if the poison did not do most of the bulk killing work... xp be awarded to the character who dealt the most damage? I mean, its dismaying when you lose xp b/c a mob dies of poison.. especially a hard mob that you've been working on or just a normal mob that got poisoned from weapons. Oh, let me clarify, dismaying when you don't get the xp for killing the mob, not lose xp. Anyways, just wondering if it'd be possible to get the xp even if the mob dies of poison =P -- Okeanos (not being too coherent since he needs sleeeep) =P

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1999 Topic Index