First: I want to see a board, where I can read who got
warning and why.
Second: I hate imms can have pkillers here!
Third: Make good rules for giving warnings to players.
Forth: If imm is telling me that he has not time
for me now and he or she isn't telling me after he or
she did her or his things, it sucks too. Have afk message
or be invis.
Fifth: I don't trust some imms now,
Azash!
From: Mac
Sunday, April 04, 10:47AM
I reckon it'd be nifty if instead of getting warnings & eventually
punished we had a jail of sorts, where you'd be muzzled and unable
to do anything much for an increasing amount of time depending on
how many times you've been thrown in there.
I don't think people care so much about getting a warning at
times when they want to let off steam but this may make them
(and myself) reconsider.
From: Mac
Sunday, April 04, 10:55AM
Oh and about imms having pkillers.. I don't believe any would
try and gain an advantage in checking where morts pkillers are,
their current health or anything but I've never liked the fact
that they won't reveal details of skills and so forth.
From: Zeppelin
Tuesday, April 06, 01:19PM
Yea its crap that non-imm playing pkers are forced to be at a disadvantage
Also I find Rufus extremely kind in giving out details, whereas other
imms can be all too close lipped. So who cares if we know the backstab
formula -- big deal -- like it does anything more than make thing even!
Zep
From: Sandra
Tuesday, April 06, 08:13PM
This may surprise you Zep, but alot of us non-coders don't KNOW the
formula for backstab, nor really care much about it. I don't know
the formula for most skills, the formula for spells, or any of that
other stuff that you seem to think we all know so well. How about
just playing the game, instead of trying to find out what's behind
it? =)
-Sandra
From: Jean
Wednesday, April 14, 07:25PM
Sandra writes:
Aww, but i like figuring out what's behind it too, he he :-).