Posted by Guelah on 03/30
This is, I know, a minor point, but one that concerns me kinda.
I've been using elbow of late, and this whole disorient thing is a bit
confusing. I know it does something, though I can't tell what, but most
important, I think a message to let me know when someone is no
longer disoriented would be useful.
Also, this thought just popped into my li'l ol' mind here, I
wonder if the disorient effect could remove a rage affect
from the victim. Or mess with spellcasting or somethin,
anything that has to do with the person's thought process.
Comments?
G
From: Maus
Tuesday, March 30, 02:22PM
As far as I understand it, disorient does a few things. First, it's
tough to move around disoriented. You'll go the wrong way a lot.
Second, if you're disoriented and then set to sitting somehow, you'll
sometimes not be able to stand up. Third, I believe it does mess
with spellcasting, although I'm not exactly sure how.
MM
From: Rufus
Tuesday, March 30, 02:53PM
Disorient has the capability of doing any of the following:
- walking wrong directions
- failing to stand up
- not allow chanting
- hamper tumbling/dodging
- lessens hitroll
- makes hunt more difficult
- hamper dex-based skills
It doesn't do all of these all the time (the hitroll and hampering
dodging are the only constants I believe). The effects of elbow
aren't as devestating as some of the other skills, but no single
skill can affect so many different areas for that long of a period.
-Ruf
From: Myrella
Tuesday, March 30, 04:46PM
Course it might be really neat if we poor mages ( especially us poor
create mages -grin-) could have a spell that disorients :-)
-bat- -looks sweet and innocent- -begs-
Myrella
Hmm ok, so you might have trouble with the look innocent part....

|