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level difference

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Posted by Ma on 03/28

I mentioned this on chat yesterday but feel it should go here too. I fought a plain old fighter, one that wasn't designed to be a sniper therefor should have won. I had 6 levels on him, I used headbutt alone and missed every one, fell on my face a few times and he tumbled a few. He didn't miss one bash, I was on my butt the whole fight but still did more damage than him and won with almost 200 hps left. THAT is ridiculous!!! Isn't it enough that higher levels have more rent for +dam etc? You're very lucky to beat someone just 1 level higher as it is.

From: Wuss Sunday, March 28, 02:23AM

Level difference is pretty insane in this hittable, and with the rumour of mobs being scaled over 100 levels, it'd be near impossible to hit any such mobs.. Also, there are way too many instances of, imho, armor absorbing just all the damage, especially with level diff. Against targets that are bashed or stunned, it's ridiculous to do 0 damage, even after hitting 5/4 hits. And, uhm, how's the weapon roll being determined? If avg dam is a certain number, it makes sense that the avg dam of a round would be the multiple of the number (roughly) but when i look at it, esp with chant vina vant dyn ex weapons, it just looks like one big dice. -Wuss

From: Ma Sunday, March 28, 02:58AM

Yeah I noticed the same, it seems it's doing 1 random roll after calculating max dam for the weapon rather than 1/attack.

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