Posted by Ma on 03/28
I mentioned this on chat yesterday but feel it should go here too.
I fought a plain old fighter, one that wasn't designed to be a sniper
therefor should have won. I had 6 levels on him, I used headbutt
alone and missed every one, fell on my face a few times and
he tumbled a few. He didn't miss one bash, I was on my butt
the whole fight but still did more damage than him and won
with almost 200 hps left. THAT is ridiculous!!!
Isn't it enough that higher levels have more rent for +dam etc?
You're very lucky to beat someone just 1 level higher as it is.
From: Wuss
Sunday, March 28, 02:23AM
Level difference is pretty insane in this hittable, and with the
rumour of mobs being scaled over 100 levels, it'd be near impossible
to hit any such mobs..
Also, there are way too many instances of, imho, armor absorbing just
all the damage, especially with level diff. Against targets that
are bashed or stunned, it's ridiculous to do 0 damage, even after
hitting 5/4 hits.
And, uhm, how's the weapon roll being determined? If avg dam is a
certain number, it makes sense that the avg dam of a round would be
the multiple of the number (roughly) but when i look at it, esp with
chant vina vant dyn ex weapons, it just looks like one big dice.
-Wuss
From: Ma
Sunday, March 28, 02:58AM
Yeah I noticed the same, it seems it's doing 1 random roll
after calculating max dam for the weapon rather than 1/attack.

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