Posted by Azash on 03/26
My opinion, entranced mob or player can't flee.
From: Thyme
Monday, March 22, 10:43AM
that would be a bit overpowered and unbalancing, but I do
agree there should be a stat check, if there already is then
it should be drasticly upped. my healer can't even entrance
savannah mobs and keep them from fleeing. -how pathetic.
From: Azash
Monday, March 22, 01:29PM
I don't know how entranced mob can flee from you.
He is moving, when he is dancing, faster than you are running?
From: Mo
Monday, March 22, 05:41PM
Entrance would then be just another way of binding people, and
that'd give that skill too much an advantage. As it is, an
entrance mob is basically weapon-special bait -- try fighting one
with a flaming sword.
From: Ma
Monday, March 22, 07:30PM
That's how entrance used to be, and it's not really like bind
cos the last time someone used it on me in pk, I woke and
headbutted b4 their skill lag was over.. Not real effective.
From: Celeste
Friday, March 26, 10:51AM
-NOD Ma- I had a pkiller who used entrance. I think there was only...
twice? at most? when she got a hit AND a special in before the person
woke from the trans. Rest of the time she was still in skill lag but
they woke right away.
Some comparison as to how easy it is to wake from entrance on a spirit
to spirit basis would rock, but I'm not really sure how well that would
work, plus, could be a bit of a problem mobkill wise.
Ces!

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