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damage messages

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1999 Topic Index

Posted by Adolfus on 02/04

Can we get damage messages on skills similar to those on verbose fight types. Ie your kick scratches mob, your kick decimates mob. etc, this would be really cool, and give some feedback about what is working good for you. Would this be hard to code? Also, once again id like to say it would be nice to have an advanced armslore. One which maybe told the affects each weapon type has. Ie You determine after close inspection that this weapon is of type: slicing. You realize this type of weapon lowers your dexterity in proportion to how heavy it is. This goes back to an ongoing debate me and Mo have. Is a 9kg str weapon with theoritical same max damage more or less effective than a 17kg str weapon? Ie does the average damage per round turn out to be near the same given the players stats stay the same. Just what difference is there between a 9kg str weapon and a 9kg con weapon etc. If in fact there are vague differences, then it would be good to have a skill that gave at least a vague idea of what these differences are. Instead of the knowledge only gotten by late night 1 on 1 talks with imms. Not that there is anything wrong with these.

From: Rufus Thursday, February 04, 02:12PM

On the variable dam messages on skills: nope. -Ruf

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