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mobs

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Posted by Ma on 01/31

I'm curious as to why it appears to be the default that mobs see invis & sneaking. My typical fight: attempt snipe/flee sneak a heap of times until it works, pretype move/backstab the mob attacks b4 i can backstab, flee then sneak and try again. (I sneak so i land 1/5 backstabs rather than 1/10) On other MUDs, mobs hunt by default, only a small percentage sees invis, it's always possible to sneak past them, they can't initiate while blind, you can actually make use of hide to avoid hunting mobs and can usually rest or sleep while doing so. Are mobs staying as they are or what?

From: Adolfus Saturday, January 30, 08:25AM

Sucks don't it? This has to be a throwback from the days when there were only dex chars and we could kill anything. Of course some mobs should see invis, and a small few should detect sneak, mainly just where it would screw up quests if the mobs couldnt detect sneak or invis. Ie make it too easy. I also think mobs should hunt by default, from what ive heard from imms though, they don't want to do this because you could make the mob go where you wanted to fight them. Lead lion into town etc. One note, guess thats why zones arent so bad, though zones in general are annoying. The solution I think is give the mobs a sort of limited hunt. A sort of aggressive wander. The main thing this would do is make ppl not be able to heal in the room next to the mobs. What would happen if mobs where given level 1 30 perc hunt? Or could it be made so that the could only hunt very fresh trails? I think Ma has something here, a few changes would really help with playability.

From: Croaker Sunday, January 31, 11:27AM

This is indeed a code holdover from a time when we had only one flag that let a mob see in the dark - this flag also let the mob see invis, see sneaking chars, see hiding chars, etc. Builders now have separate flags for each of these (and at least the seedark flag is needed so mobs can perform actions with targets at night). During the process of updating old areas to new code this should be changing (I changed my areas some time ago). If there are particular mobs that you thi think see invis who perhaps shouldn't, talk to the builder involved or drop them a note. n.b. many mobs see invis and or sneaking chars on purpose, i.e. guards, magical creatures, etc., so a builder may have them doing this on purpose. Croaker

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1999 Topic Index