Posted by DeathSpawn on 01/19
Shouldn't preserve be a cause spell? I mean.. you are causing
an item to last longer? Or it could be both i'm sure.. it's just a
little bit of a burden to get preserve for chalices or what not and
not wanting to come on cause you don't want the item to poof.
Just a few thoughts on it
DeathSpawn - lowbie for life
From: Zeppelin
Tuesday, January 19, 02:40PM
Nah, creates gotta have something to offset all the good cause spells.
Thats not to say I wouldnt like to see soem EQ thats times become
non-timed, and more EQ added that is timed.
Examples:
the 2 +hp rings -- theres no need for these to be timed
the mirror shield -- again no need
the chalice is a great 'type' of item to be timed, and it should
stay timed
New stuffs:
I would like to see explosion potions that can be brewd and thrown --
they go off and do damage to all in a room and can be throw from up to
1 room away (timed).
I would like to see a chalice 'type' object that you can use to heal
(cure light once per tick) on yourself (timed).
Or, maybe a wand that casts idiocy (unlimited uses) and is timed (for
all those 100mind create mages that cant stun most lev 50 mobs).
While I am on the topic, how about changing the blackthorn ring to be
timed and do some mifty new stuff -- like maybe during combat it could
do the same spell the skyblade does?
Anyways -- append any other ideas.
Zep
From: Fright
Tuesday, January 19, 03:55PM
I like the idea's zeppelin. Wand would be great for creates... somewhere
around 3000 rent or so maybe. (timed and unlimited charges)
Timed items now should not necessarily be just +hp and +mana stuff.
- more items that are timed and cast spells randomly in combat, like cure
light wounds, a damage spell, dispell magic.
- a sugars chalice for hps would be a nice twist for the con fighers out
there
- why not have some more weapons (q5) with the timed disadvantage
I'd have to agree that (in pkill) there are a lot more reason to play a
cause mage, then a create (ESPECIALLY true for 2nd circle)
Fright

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