Posted by Marauder on 11/14
I find it hard to imagine myself in a real battle, where if someone took
so much time to aim, to draw a bow back which requires TWO hands and to
fire, that they will be perfectly capable of A) getting priority since it
is not feasible by common sense that someone who just used a bow which
SHOULD require two hands, WHILE wielding a weapon, AND holding another
object. Think about what a bumbling idiot this "sniper" would look like
let alone be prepared to fight hand to hand, AND have intiative. This
complaint has no logic built behind it except that autorush gave priority
because it was TOO realistic. Again, this is meant to be thought of if
a RL sniper were to be fighting someone.
Just my thought that if I saw some berseker rushing me for shooting him
in the back, I dont think I'd really have time to assume a defensive
stance, let alone be god-like enough to have priority. Lets work some
logistics in here and not just bending reality to the complaints of
stubborn dreamers. When I see a sniper wield a bow cocked with an arrow
which should require two hands (try wield a bow yourself people), WHILE
wielding a weapon, WHILE holding another ITEM... this makes me wonder
where snipers got the extra limbs... or are all snipers male here?
-From the thoughts produced my chaos incarnate...
(that was meant to be BY chaos incarnate, Marauder) ya get the drift
From: Papercut
Thursday, November 12, 07:18PM
depends on how far you perceive each room to be. If i shot you from
about a hundred yards away, i have 10-12 seconds (a LOT of time) to
get ready. and of course, most snipers shoot from a distance that is
barely visible to the attacker.. If anything, autorush is unrealistic,
i don't think any attacker could instantaneously arrive at the sniper's
position.
pc
From: Arsene
Thursday, November 12, 11:18PM
realism has little to do with pkill, I mean hey, headbutt isnt dex based.
From: North
Friday, November 13, 05:37AM
well, seeings how each tick is divided into 30 minutes, I think
your 10-12 seconds would be over bout 4-5 times over before the
auto-rusher actually got to hit ya within one minute. So it's not
really instantaneous travel, just time dilation or something like
that. Of course, If I was a sniper with a sniper rifle (since
people generally don't use pistols or shotguns as sniper weapons
due to inaccuracy over long distances), then I'd probably have
to fold up my bipod or tripod, and either pack away my weapon
or hold in in my hands or strap it over my back, which takes
some time to do, or drop my rifle and draw some sort of
close combat weapon, since it's a little difficult to shoot and
be holding something like a knife at the same time and expect that
my accuracy won't suffer. Finally, if you want realism, sniper
should get tunnel vision when they're aiming in on a target, focusing
them on their mark and making them oblivious to their surroundings so
people could sneak up behind them and they wouldn't notice. Yup, and
then we'd have to make time on legend correspond to real time, so
a snipe would take several minutes RealTime to achieve, and we'd all
hmmm, never mind that last part...it's late. =P
North
From: Amadio
Saturday, November 14, 04:01PM
It was my understanding that the issue with snipers not getting
priority over their targets was resolved so that the shooter now
receives priority. Since a sniper wielding a Bolg can, with a little
luck, shoot and then fear, doing a fair amount of damage while taking
none in return, it becomes a powerful tactic. At the same time, if
snipers were changed so that they -didn't- get priority, shoot really
would be underpowered. An autorush and a bash/headbutt, and the sniper
is down 100-150 hp, while the person who got shot, unless they were
unlucky enough to get sniped, or stunned, or bashed, or had their weapon
shot away, doesn't take much damage at all.
Basically what all of this means is that I think the shoot/autorush
system is fine the way it is.
Amadio Alvarado.

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