Posted by Skar on 09/12
Could the judge spell be adjusted to be a bit more helpful when assessing
hit points? Perhaps it could say things like, 'more than twice your hit
points,' or 'three times your hit points.' Telling me that a mob has
more hit points than I do isn't exactly a news flash. ;)
As for the identify person spell, I think it shouldn't duplicate the
judge skill so closely, especially to the extent of assessing physical
strengths when a mage should be interested more in magical strengths.
How about stuff like a comparision of mind score, max mana, current mana,
what circle of magic (if any) they can use, what spells they're wearing,
immunities/resistances and susceptibilities?
From: Papercut
Thursday, September 10, 12:50AM
well, there is a spell that lets you see how much hps they have.
From: Skar
Thursday, September 10, 07:04AM
And how does this spell benefit a fighter? Not all characters can use
spells, you know.
From: Conspiracy
Friday, September 11, 10:59PM
not all chars can use spells...-ponders that- and not all chars can
do a 100 HP backstab either, Skar..
-Conspiracy
From: Papercut
Friday, September 11, 11:01PM
if you wanted more info, then make a char with the spell. after that,
keep notes, then you won't have to cast the thing again.
From: Skar
Saturday, September 12, 07:16AM
Well, pardon me for trying to make a suggestion to increase the
abilities of the pure fighters on the mud, however slight. :P

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