Posted by North on 09/12
Maybe it's just me, but do you think someone could possibly
make it so that the mobs in a certain Flagg constructed area
don't have detect illusion...kinda makes the best tanks rather
worthless...thanks.
North
From: Chimera
Sunday, September 06, 05:50AM
Well, I suspect that most of the mobs in question were given detect
hidden to make them tougher. They're supposed to be reasonably tough to
even be in that area to start, so it seems reasonable to me that you
shouldn't be able to use ways like that to make them easy. Of course
there's other ways to take em out...
C.
From: North
Sunday, September 06, 03:58PM
Um, make them easy? I'm just wondering why the effectiveness
of another Create spell has been downgraded...does someone have
something against create mages? =P
North
From: Rufus
Monday, September 07, 12:05AM
No, the spell has not decreased in power at all, just some mobs
have the nifty ability to be immune to such attacks, just as some
mobs are immune to fire type attacks, some immune to sleeping,
some immune to weakness, idiocy, clumsiness, etc.
-Ruf
From: North
Saturday, September 12, 12:34AM
Neat, but with that special ability those mobs are immune
to a little more than a dopple =P.
North

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