| Musical Instruments and Spell Effects
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Posted by Israfel on 08/14
Would it be possible to make the musical instruments that
have spell effects cast their spells, say after 3 consecutive
brilliant performances, or perhaps 5-10 brilliant performances?
As it is, it seems to be a totally random event. I've played a
certain lyre for 40-45 minutes straight with no effect, and
while it -is- a low rent item for the nifty spell it casts, it
also seems to be taking a rather unreasonable amount of time.
(I gave up in the end.)
Not to mention spam.
Comments?
Israfel Shadowleaf
Servant of the Lady
From: Croaker
Sunday, August 09, 10:02AM
The way musical instruments are designed, the builder
can set the type of performance needed to trigger the spell,
and the chance of the spell going off if that level of
performance is obtained. To my knowledge, there are only 2
instruments in the game which use this new code, both of
which I built, and I can assure you they will trigger
fairly frequently if you manage a brilliant performance
(at least they are designed that way and worked fine in
testing). I will check into it again, but I think they're OK.
Croaker
From: Agni
Sunday, August 09, 08:24PM
One problem i have with the instruments, is that to my current
knowledge, the play skill is based on two stats, and it obviously
seems to favor that certain char class.
Has play been changed, or is there a plan to have it changed?
From: Zak
Sunday, August 09, 08:56PM
stinky m--es!
From: Israfel
Sunday, August 09, 10:24PM
I lose count of the number of brilliant performances I gave. Definitely mo
more than 20.
From: Rufus
Monday, August 10, 01:26AM
Oh, the instruments can be defined to have a number of charges, so
after they've gone off a few times, they may no longer work.
As far as changing play, no, we're not going to do that.
Yes, they do seem to favor one class a bit more than others, but they
can be set to go off all the time (even if you play so miserably that
nothing reasonable comes out), but they can also be set so that they
cannot be used reliably (such as wands, which, if they have a charge,
go off all the time).
And as far as 'play' goes, I believe it is based on three stats, not
two.
-Ruf
From: Charity
Friday, August 14, 09:52AM
No way really to say this without giving out game info, but, regarding
the lyre's seeming uselessness... some spells only work if you're outdoors
Hope that helps. =)

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