Posted by Ishtar on 06/22
Will these changes to xp loss only affect those for whom 750k is
not the minimum of the three things, the minimum of which
determines xp loss?
Hmm, maybe I could word that better :P
If 750k is less than 1/4 your xp or 1/4 your xp to the next level,
will you still lose 750k, regardless of whether it is a mob, bleeding
or pkill death?
Ishtar
From: Rufus
Sunday, June 21, 01:08AM
Okay, I think I got where you're coming from, you lost the least
amount of experience possible under any of those conditions. If
750K is less than 1/4th your xp or 1/4th your exp to the next level
(actually, I think it's supposed to be 1/2 there, not 1/4th) then
yes, 750K is the max you can lose. If the death is by pkill, then
you lose a maximum of 375K. We can't track bleeding or poisoned
as to what does the damage, so I believe those are still at 1/4th
The important thing to remember is that 750K is the cap, it's the
maximum you can lose.
-Ruf
From: Ishtar
Sunday, June 21, 04:30AM
I used 1/4 xp or 1/4 xp to next level because in the notice about the
update it said 'where it was /2 it will be /4, where it was /4 it will be
/8. Since the original message about the xp scale stated that xp loss
would be the minimum of 3 things, 750k, 1/2 xp or 1/2 xp to level, I
assumed that if the actual amount lost is now coming down to 1/4,
the comparison against 750k to determine which is the minimum
would also be based on 1/4. But from what you say, it may be that
the comparison is 1/2 xp against 750k, but if 1/2 xp is the 'winner' of
that comparison the actual xp loss is then reduced to 1/4?
hmm, well anyway, I believe that people have not been losing 375k for
a pkill death, but rather 750k, the same as a mob death. I haven't died
myself, but I have heard this from several people, perhaps somebody can
confirm it. The original statement about xp loss in pkill, bleeding etc on
the message about the new scale was rather confusing, as it stated it
would be 1/4 instead of 1/2, implying that pkill death would be 1/2 mob
death, as it has always been. However the 1/2 only applied in the first
place to those for whom this figure was less than 750k, so leaving it
unclear whether the 750k is also halved.
From what I can see, a level 50 player is going to be losing 750k always,
unless they are very close to perma, or close to 100 million xp (which I
assume is the next level for 50?), and therefore will not be affected by
the changes, unless the 'cap' of 750k is also reduced? Also, I do not beli
that the cap of 750k was being halved for pkill the last that I heard,
although this may have been fixed since then.
-ponders if that made any sense at all-
Ishtar
From: Ishtar
Sunday, June 21, 05:39AM
Oh I just realised it is 1/4 of xp from the start of level
to the next- but this does not affect my point about level
50 players, who are always going to be losing the 750k
unless close to perma
Ishtar
From: Rufus
Sunday, June 21, 11:31PM
I think pkill is being reduced to 375K, I'm not sure if that code
went in yet or not. But even at 750K, that's at least 33.3 deaths
until perma (it's probably more around 36), whereas under the old
system it was about 28 or so. If reduced to 375K, that means
approximately 70-78 deaths for perma from the time you reach minimum
exp for 50th level.
Make sense?
-Ruf
From: Fatale
Monday, June 22, 08:37AM
I'm still more concerned about being able to make up the xp loss
from deaths. At 750k, one needs to kill 37 "average" [20k] mobs
whereas before under the old system, you needed to kill 18 average
[111k] mobs.
From: Lethargio
Monday, June 22, 10:25PM
-nod Fatale- yeah, I think thats what all the lev 50s been complaining
about...(me too)
Leth

|