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dip

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1998 Topic Index

Posted by Arsene on 02/24

Seems from recent fights and tests that even a cruddy low mind sink stops almost every dip 'special' from going through. this seems to me to overpwoer sink vs. dip too much, and to give an advantage to mages who never have to worry about dip (fighters cant sink themselves) and also the fact that it ADDS back to mana from all appearances, kind of buggy. seems like a middling ground could be found since sink rarely stops every spell a way to make dips reflect the spr of the brewer/potion vs the cast lvl and mind of the caster. Or since the main controversy atm is over blind, just rewrite blind to last one full tick, or better yet a timer similar to headbutt. mages already have hug stat bonuses over a fighter as is with idiocy screwing you or requiring 35 useless mind, and the str spell, and no need for a cure potion or worry about losing expert weaponry. It may just be a long run of bad luck, but to me it seems dip shouldnt go through every time but a 100 spr brew should penetrate a 100 mind lvl 47 sink at least half the time.

From: Somar Monday, February 23, 11:29PM

Wonderful idea, let's get rid of filmy potions tho :P

;)

From: Eol Tuesday, February 24, 03:11AM

toos out blind entirely

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1998 Topic Index