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To reply to the specific ones in the previous post "unimped stuff":
- paralyze was deemed to be a
rather tricky idea to balance.
- dispel magic is difficult to implement and
has some major design decisions that would need made. It would also alter the
balance of thegame quite a lot.
- remove alertness is coming with the new
herb stuff in skill tres, I believe.
mudmail would NOT be better as it deprives the other players of a chance to critique the idea, which is very helpful to the immorts.