Quite a while ago, my brother had an idea, something along the lines of:
Create a clan "bushrangers" or something.
This clan has 2 faces, the public and the private face.
Public face is a whole bunch of PKers going around killing people
then looting their corpses.
Private face is some "non affiliated" eq getters. Who sell the
items that the other members steal.
Now this was a BRILLIANT idea. One thing that really screwed
it over though, STEAL. STEAL is now pointless. If you steal
from someones corpse you cant do anything with it. You cant
reload shot pouch
You cant use their coupons. Basically the only thing steal is
useful for now is annoying the other player.
In short, once they fix steal (which for some reason I doubt
they will), then SOMEONE better imp this dang clan and peps better
watch their clothing
From: cackle
From:
|U6
From: Dolor
Monday, January 19 2004, 12:25PM
BushrangerA kills Target and loots their multi-color strung old SSS.
BushrangerA gives the multi-color strung old SSS to BushrangerB.
BushrangerB sells the multi-color strung old SSS to an unsuspecting, non-
enabled person for a sizable sum.
The target cannot get his weapon back unless the non-enabled person gives
it up, and the non-enabled person is highly unlikely to willingly give it
up without getting back what was spent for it.
Fun.
-Inactive Dolor
|U6
From: Huginn
Monday, January 19 2004, 04:36PM
Steal does need to be more powerful. But the idea of a clan
designed to loot items and then sell them to the non-enabled
community, well that's enough to make me want to go fix
something else instead.
Huginn
|U6
From: Quintis
Friday, January 23 2004, 03:12AM
it would be funnier if when the guild stole the items... they demanded
a price in order to return em... then once the money had been paid
they just junked the items.
frickin hillarious... im laughing just thinking about it.
-quintis
|U6
From: Nephiel
Wednesday, July 07 2004, 09:39PM
That trick would only work once.
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