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Emoting + Movements...|U6

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Posted by Ist on 10/24

I saw a cool little thing this RP enforced mud had. And I was wondering if Legend can eventually support it as well. Command - direction (message) Output - direction message Example down (climbing carefully on a ladder) Ist leaves down climbing carefully on a ladder. And I was thinking, maybe it will also tied into moods too... |U6

From: Chocorua Friday, October 24 2003, 03:24PM As neat of an idea as that is I believe it would end up being abused in the nastiest possible ways. On a RP true RP mud/mush that would work because by it's very nature the immature types don't stick around long. Here .. well they stick around and thrive in our mixed culture world. From a code point of view, ya'all don't like lag much right now right? wwell the function responsible for moving people from one room to another is already so full it might lag teh mud when a lot of people move all at once. This would have to go in there too.... Chocorua |U6

From: LadyAce Friday, October 24 2003, 05:22PM Another option would be to use idea to suggest all your cool thoughts about moods/movements/socials -- that creates a database for everyone to draw upon. It's not as purely customized, but it can be very immersive. It's so great to type the mood you're wanting to express or the way you're wanting to move or whatnot and have it "just work". As much as I understand the appeal of making things purely custom, I also think there's some great value in the strategy we have. And with emotes and the emote-to commands mixed in, maybe a zip or two...well, it can be a pretty lush environment. Anyway, I'd say we've approached the problem in a slightly different way and we do operate under some different constraints, but I hope you'll send in your ideas to supplement our strategy. -LA |U6

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