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idea about spamming skills|U6

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Posted by Azeem on 02/02

I was thinking about how it would be to pk with less spamming skills.. I know many people uses the spam with headbutt and bash, and i was thinking about why it should be any different than spells. If you maybe could make people disoriented if they spam a skill to many times. Or something about losing mv when you retype a skill a few times. This is just an idea, and I was hoping people would comment on this. Azeem |U6

From: Stain Tuesday, January 21 2003, 07:24PM Yeah, I think mages should be given more of a chance to get their 50+ hp attacks off and stun chars that sleep for 5 rounds regularly on those.. I don't see the problem with spamming, and I never have got why folks find it so irritating. You can actually spam spells as well (kill joeblow+stun) I look at it like if your character could react on sight in a fight they would, so rather than seeing constantly headbanging air I see it as 'the whites of their eyes', ya know? Each enter of the command isn't an attempt to attack something that isn't there, it's like scanning the horizon for your enemy. |U6

From: LadyAce Wednesday, January 22 2003, 11:51PM It seems like pure fighter types are already at a pretty big disadvantage relative to spellcasting types, because they have such a limited range of options in comparison...seems dangerous to make their lives even more difficult... -LA |U6

From: Azeem Thursday, January 23 2003, 07:10PM Maybe it should be a skillag on skills like backstab and bash.. would not see that as a big disadvantage.. |U6

From: Greshym Sunday, February 02 2003, 11:06AM I agree with Azeem a little lag on order or kill would be in order like half-one fight round like there is with backstab... right now we see mages and other types spamming kill guy or o all kill guy I hardly see any tactic in that or anything but that's just how I feel |U6

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