Posted by Aegir on 10/14
just my 2 cents here, but the lag from calm should be less than the
lag from incite.
just like when bash (yea old old bash based on dex) was changed from
a 2 round lag) so that you couldnt basically spam it and prevent
no fleeing
continuous incite can beat continous calming
yea i know you can fail, but the same could be said of bashes back
then...
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From: Aegir
Saturday, October 12 2002, 03:44PM
i'd rather see calm be a 1 fight round lag, but if that is overpowering
for mobkill then what about incite being 2.5 or 3 rounds?
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From: Kayin
Sunday, October 13 2002, 09:01AM
Ever tried to calm a fight in RL? Or start one? Which
is easier? Personally, I'd say the lag needs to be longer
on calm, based on that
From: chuckle
From:
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From: Aegir
Sunday, October 13 2002, 12:40PM
"calm a fight in RL"
do you "cast" spells in RL too?
lol
there should be no way to prevent someone from fleeing based
purely on your own success rolls. thats you can dispel binds,
calm incites, not go into no_flee rooms in the first place, etc
but if calm/incite have the same timer, well you can see the flaw,
the same flaw that got bash changed...
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From: Habeeb
Sunday, October 13 2002, 07:08PM
oh right, there isn't a flaw, its called the calm spell
if you wern't a 2c druid lackey there wouldn't be an issue
so don't whine about it because you don't want to pony up the stat point
and hometown to do it right, instead you settle with substiute and bitch
proves no-one investigates thier claim they just whine
just making a statement
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From: Camaris
Monday, October 14 2002, 08:52AM
The fact that you base your ideas of calm on a spell rather
than a skill suggests you need to look more into this before
posting.
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From: Aegir
Monday, October 14 2002, 09:58AM
the fact that you base your ideas on a spell that most chars
do not have shows your lack of knowledge on the subject.
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From: Aegir
Monday, October 14 2002, 10:10AM
what about a compromise?
when you incite a room of people fighting, and you are ALSO fighting,
you ALSO become enraged?
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From: Habeeb
Monday, October 14 2002, 10:56AM
the point is, there are 2 forms of calm for a reason
the skill is suppose to suck, and relys on luck for you to beat it
so if you don't want to pony up, deal with the conseqences
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