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Any suggestions please immies.. we are in the dark here and need something done other than " oh just reject them" because more often than not its too late.. and it could be worse.. they could start abusing it to perma particular aa's.
Chunk's player
pkok rocks my world.
Alternatively you could just not allow the player to die from pk for x ticks. Would be funny watching 2 people fight it out, each with 2 hp, doing no damage waiting for the tick to run down.
Well just a thought.
- Jen
ohh well
-K
I believe there should be some kind of tick after you die so that noone can just come along and multi you, perma you, etc also.. this tick could stop looting as well.
I think at least something along the lines of these ideas would stop people to a certain degree from abusing the system.
Whats this world comeing to when people start saying you should not be able to multi!
Next thing you know they will make it so you can't use stolen coupons to do strings!
Then they will make it so you can't do anything with a stolen item when the person you stole it from rejects you! I'll tell you what people....
Give us 1 month of oldschool pk. Everyone thats accepting anybody becomes accept all. Then we will weed out the..... how did you put it Habeeb, "llamas"?
But alas I for one still thank the Dark Lord for pkok. I just wish there was a "perma aa" bracket to be in. Your perma aa and only perma aa's can attack you unless you accept other dopes.
Ruby
Not hardcore. hardcandy
All of this aside, I don't see old pk coming back.
Looting is a part of pk.
Multis are a part of pk.
Permas are a part of pk.
Are they sporting or fair? No. Is life? No.
""We gotta make a change. It's time for us as a people to start making some changes. Lets change the way we eat, lets change the way we live, and lets change the way we treat each other. You see the old way wasn't working, so it's on us to do what we gotta do, to survive.""
-K
Now, the only options we have for checking someones diareah of the mouth or rude/vicious/out of line behaviour without bithing to the imms is multi and other such forms of 'negative reinforcement'. (I didn't list rejecting because that is the same as quitting, admitting the offending char is right, and running from your problems)
I hope that this tick idea is considered then put on the shelf, never to be looked at again, personally. If you remove the last of our options concerning personally dealing with asses and jerks, the only rp(<--laugh) we will have left to us is the boy scout koombiyah thing. Grudges and reprisal are what makes clan wars go down, makes the pkill end of the game intersting. I personally -=REFUSE=- to use the reject command, and there are others like me. For us the 'just reject them' line dosn't work, and we need to be able to take care of the 'llamas' ourselves.
If the right to multi/loot is taken, I personally beleive there will be even more whining and complaining for the imms to deal with due to straife/reject kills and other such things the tick timer wouldn't solve. There are always gonna be punks that play here (and trust me, just as there are assholes in pkill, there are plenty that don't pk at all) who are gonna look for a way to stir the s.. stuff and WILL find one.
As pkillers, we have the option to take revenge on that char directly for whatever offense they have commited. Imagine a pk enabled Mortisha and no means to in any way discourage their actions beyond a single death.
That is one of the reasons I enabled in the first place. I like to be able to take care of the situation MYSELF when someone acts up.
I am simply trying to come up with solutions to prevent loser pkillers from abusing the system by multing and then rejecting.
so us pkillers didnt really agree with the continuing response of "Just reject that person and be done with" or something like that.
So perhaps something could be put in the game to prevent -just- multing in the first place? or something... but then i have grown up in pk that surrounded myself of constant multies, loots etc so i really just don dont know
but i do know that those past multies were due to -other multies, for most of the reasons anyway.
The solutions to multis are as old as the pk system ... don't log back in, give other people a chance to do what they can to help you out. If someone multis for no good reason, there's an additional solution -- post their name and suggest that people reject them.
-LA
D.