Executive Summary:
I propose to add get-a-skill-practice to the redeem
list. 1 redeem point for 1 practice.
----------------------------------------------------
116-2-2001/120-5
It is 4:22 am on Saturday, January 6,
The system time is Fri Jun 29 01:16:17 2001
OC LegendMUD
_Proposal to expand upon Redeem_
References: Help Redeem
1. I being a newbie chose badly in the practice
skill game and now find myself practices short from
trying different things out. I have no practices
left to learn the final expert swordmanship skill to
play a str fighter for a bit. So it came to me to
propose to add get-a-skill-practice to the redeem
list. A successful idea would be implemented and
announced like any other code or area update. This
is being posted here and mudmailed to get player
review, comments and improvements to shape it up to
become a worthy implemented idea.
2. Upon finding myself in these realms, I wobbled
around unsteadily - what HAVE you been drinking
(that French Brandy was damn fine - too bad
McDougan beats me to the scotch and Lleh_morf_EK &
Drakkon beat me to the ivory hook)? I learned many
skills which have become part of who I have become
such as my entrance, calm and skill with the
scalpel. Others such as lullbay, I learned and
played with for awhile which could be deemed as part
of my development. Others such as like the
incredible shipbuilding have proven to only look
cool in my skills list. I can argue, I think, I've
used swimming at least twice!
3. I would argue that redeem skills is tricky as I
feel each case should be looked at individually. If
you used a skill to become who you are then you
should not be able to redeem it. This involves too
much Imm time, subjectivity etc so the coded redeem
method appears to work best for this.
4. Many people will have no need for this if they
have crafted/Min-Max'd a character for a particular
role. I however do not wish to create an alt so I
can get enjoyment playing a str fighter. I would
like to re-equip and learn things like headbutt,
expert swordsmanship and actually keep and wield an
SSS on a Vlad run.
5. I feel 1 redeem point per skill is fair. 25mil
XP is not a level which increases your level gains
in hp/ma/mv. It is currently a stepping stone for
people who wish to have that complete string set or
achieve the 100mil whois.
Yui Poiu
Sgt
F Btty
2 SSF
_Distribution_
Discussion board
LadyAce
_Information_
Institute of HA
Lorenzo
From: Yui
Friday, June 29 2001, 02:12AM
----------------------------------------------------
Executive Summary for screenlen 0 people:
I propose to add get-a-skill-practice to the redeem
list. 1 redeem point for 1 practice.
From: Kaine
Friday, June 29 2001, 05:39AM
I heard this as a suggestion at a Q&A and I think the reply was
along the lines of 'this would give mortals the chance to get all
the skills, which we dont want' or something like that. If this is
still the case, how about 1 redeem point for a skill refund, like
what Paul the bartender was giving for eloquence. This way you
wouldnt actually get more than the 53 skills allowed but could
get rid of an undesired skill and learn another one.
Just another thought.
Preacher Kaine
From: Yui
Friday, June 29 2001, 02:05PM
Great point Kaine.
I think they have covered having all the
skills effectively between grad stats
and the fact that you can not physically
equip yourself with 100s in all attributes.
I have learned all the dex fighting skills
but I can only use them -or- str
fighting -or- con fighting skills as
my base attributes will not allow me
to boost to allow for 2 fighting styles.
If you are a beast like Shine, perhaps
you get eventually get all the skills but
I doubt you would be able to use them
all at any given time.
Yui - sitting at 19 dex and to become
80 dex again would take many many many
grad stats ticks!
From: Boreas
Friday, June 29 2001, 09:14PM
It's enough that people will perma and restart characters as a different
type, now you want to change your chartype without even having to do that?
Nevermind that it would be easier to make a new char than get a redeem. I
think that you should just stick with the choices you've made. We all have
one or two skills that we regret learning. But then, most non-spell castin
types have 10 or 15 practices to spare. So this redeem option would be
pointless for them, unless they are changing the chartype entirely, which
as I mentioned before, is a lame thing to do. Sorry I didn't organize my
thoughts before starting, and seem to be rambling a bit, but I think I sai
everything I meant to say.
Boreas.
From: Boreas
Friday, June 29 2001, 09:22PM
Oh, I did forget one thing. You can't use all three weapon proficiencies
anyway, because you can't weild three weapons.
From: Yui
Thursday, July 19 2001, 10:33AM
I think it is more for what to do if
you are level 50.
Is the fight style your character type?
I'm a surgeon who tried CON fighting
for awhile and developed some communicty.
Then I was surgeon who fought with DEX
and kept a familiar face logged in not
alt#13 and development relationships.
Then I went to DEX/Shooter and had
fun shooting for SL and did the surgeon
thing once rescued.
Still always a surgeon I went back
to CON so I could tank/hit something
and still maintain a familiar name and
face.
I'm suggesting the redeems for practices
gr pc
operate solomon I can continue to explore and try
new fight styles and still remain on
as my character Yui. Else I'd be like
everyone else with gazillion alts and
no community continuity.
Ack damn alias went off above. (gr pc
operate solomon is "so" heh)
One of the things I hate the most is
some newbie sending me a tell saying
hey I'm really alt#7 come help me out.
Let me grow and keep my character by
giving me practices so I can try STR
fighting out while remaing a surgeon
so the Yui face is present not
SomeDameAlt.
Yui's player