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Solution to Mars' issue?!?!

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Posted by Harkonnen on 03/26

Right no pkok does not seem to work because of the fact that people can hide out and wait a mere 48 ticks and then reject anyone they have killed/multied. Well, what about added a "NEW" level of pkok. Right now I type accept all, and I get an asterix next to my name that other accept alls see. Well, what if I then entered another command, something like 'accept all permanant', that would set me to accept all permanantly. And, instead of an asterix next to my name a pound sign or something could show up. What would this buy us, you say? Well, I am hoping this would allow all of us who liked the old system to enjoy some of its benifits without forcing the whole mud to. You ask well why not just always be accept all - well, once you 'have' this new level, you can add reject options such as 'reject all non-permanant' etc, allowing us to only be attacked by other permanant pks. You could let yourself just be accept all, whatever - but this way if someone comes and kills you, they are going to be forced to be accept all forever (if you are configured that way). Basically, its just more versatile IMO. What do you all think? -Baron Harkonnen

From: Tiki Thursday, March 22 2001, 04:23PM I think the solution is that everyone who wants it oldstyle, accepts all and then rejects the people who abuse the system as they come along and kill them once in a cheap shot. Of course, then they wouldn't be accept all anymore, but that could be solved by putting something like [oldstyle] in ones title. But then again, what do I know, I'm blonde. -Tiki

From: Cyrnon Saturday, March 24 2001, 12:52PM I don't see another level of accept all whether or not it's permanent being too helpful. If the PKOK characters are a subset of the character base and accept all is a smaller subset of PKOK, then it seems that the characters willing to go even further into 'hard-core' pkill will be a subset of the accept all group. One of the complaints now is that there are too few players who are accept all. How will making another, even smaller, group change that? Cyrnon

From: Harkonnen Monday, March 26 2001, 10:19AM the problem, as i see it from reading thru all these posts, is that players can go accept , kill/multi/whatnot you, then reject you in 48 ticks. by making a permant version, with the ability to reject everyone who is not permanant also you avoid this. you are correct, this will be a smaller subset - but it will prevent the people who abuse the system from doing it to the quote un-quote hardcore pkers. i am also in favor of upping the reject timer to say 400 ticks

From: Ellemir Monday, March 26 2001, 08:50PM But couldn't that problem be solved by Tiki's suggestion. Once you know someone is a jerk like that, let all your friends know, post on the warboard, etc. They'll find they have nobody to play with soon. Yeah, they may have an alt waiting in the wings, but if you guys can get your communication flowing, that alt will be lucky to get in two or three kills. Sooner or later they're gonna run out of alts, and get the message 'if you want to play like that, tough'. It looks so simple from the outside, am I missing something here? Ellemir

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