Posted by Ryan on 02/15
Well, some of you have heard parts of
my grumblings about the current boredom
of clans. Some of you also heard my thought
about adding (if even possible) Stuff like
secret doors, agg guards (like gargoyles), and
other little stuff to spice up the current halls.
I has said that since it wouldn't be right for these
to be available upon request, a point system
should be worked out. My first thought was a
'good deads' type of system. You run a re-eq,
and an imm sees it, you get a point. This is
a bit of a slipper slope, so forget that idea.
Currently, I am thinking that certain decided upon
mobs and quest could be established, and when
a clanmember lands the killing blow or completes
the quest, a flag is given to the clan he belongs to.
The clan could then accumulate these, and 'spend'
them on a set list of 'prizes'. (super neato funiture,
above ideas, etc.)
There are some rough spots (like what happens when
a player abandons the clan) which to be honest, I have
no wish to work out. Better left to someone who knows
what the code requires, but if necessary for this idea to
be considered, I'll work out the details.
At any rate, I'm posting this to give people something to
consider. Append with thoughts, fears, hates, turn ons,
etc.
-Ryan Tarrant.
From: Satan
Thursday, February 15 2001, 03:12PM
I would like to see a trophy system for kills. When you land the
killing blow on someone, or are grouped with someone. The person
you have killed is placed in your trophy list. Other people could
then see who you have killed. ie. would allow anyone
to view who I have killed. Would add some spice to pkill, i know
how much most of you people love those silly lil quest whois... -shrug-
why not a trophy list for kills.
From: Dun
Thursday, February 15 2001, 03:34PM
That would be awful if clans got GUARDS!!!!!
I cant even pick doors anymore...sometimes on the 8th or 10th try I
manage to pick a lock that doesnt even have the 100/100/100 sentances...
give me a break, you dont need guards, hardly anyone can get into
the halls anyway...they're as good as safe rooms. They should be lessened
unloc e
op e
e
close w
loc w my opinion...
bleh alias..sorry...in my opinion
From: LadyAce
Thursday, February 15 2001, 06:59PM
Secret doors are already an option in housing, guards are in the plans
but they're a ways out because no one is working on them.
Beyond that, I -really- worry about any system which adds even more
arbitrary/subjective measurements to the game -- imms get enough
flak about bias as it is, and put in a lot of time simply to be as fair
as possible with descs and warnings...I would hate to add to that load.
-LA

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