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Leather Tooling

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Posted by QuacK on 02/05

How about a mob that tools leather, similar to the mob that will engrave into metal? Or maybe we can have stock jewels that another mob could perhaps work into neat carvings (that could be mundaned) Infact.. how about a woodcarving mob? One that makes small carvings from wood? Stuff to litter households... Maybe a stoneworker for big statues? This MUD has the best interactive mobile system I've seen (granted I've been to a total of like.. 5 muds) Maybe when skilltrees go in, these skills can be available for players to use to perhaps gain income.

From: Chunk Saturday, February 03 2001, 11:36PM I have been thinking of that lately as well.. I would love to see something to that effect and maybe even make it harder to get to engravers etc. That way we could have an actual group of players who we could turn to for a business.. but what I really would love is if there were skills for engraving and such Wouldnt that be awesome.. to be able to make a charcter who can engrave or carve etc etc with a skill ofcourse depending on stats on how good they are, then sell those objects made from rare items or even maybe one time quest items? I dunno.. maybe im just dreaming heh Chunk

From: Dashiva Sunday, February 04 2001, 12:33PM for once, I actually like that idea, an engraver class someone who could take any basic element, weapons, clothes he could stich, tool, metalwork, and sell them that would really rock =)

From: LadyAce Monday, February 05 2001, 07:48PM There's actually a change like what you suggest (for mobs) already in progress. There's a lot of merchant/item-producing skill stuff in trees, too... -LA

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