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illusionary magic|U6

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Posted by Mugwump on 12/15

Too many create spells are illusions. A second circle mage fighting a 3c create can, for 30 mana, be immune to several different spells for a rather long time (to say nothing of mobs with det. illusion). How about changing some of these so that they aren't illusions? Doppels and stone walls should stay illusions, they'd be too 'powerful otherwise. But flame walls and fog walls might actually be useful if they weren't illusions... plus would have the drawback of possibly affecting the caster. It might also be neat if wall of fog afflicted anyone passing through it with elbow, for very short duration. (By the way, the current help files indicate the spell affects the room, rather than the individual exit at which it is cast.) Armor of light and magic shield.... why do these have to be illusions? Seems kind of unfair that cause armor takes no wear slot at all, and works regardless of what you can detect. One other idea while I'm at it... rainbow bridge: Make this a timed no preserve climb tool that doesn't require the skill... and of course can't be moved (too heavy, or whatever). |U6

From: Shemp Friday, December 15 2000, 02:17PM ya create armor of light should go in an auxillary slot. |U6

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