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mana balancing 101

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Posted by Poetry on 09/21

35 mana is too much for stun I think... and only 4 mana cost before one for one mana to hps is too LITTLE for cure crit. What you created was a mage thats better off holding off of stunning, to use mana for healing... sounds more like druid to me. Make our stuns cheaper so we could use them more! And make our healing more expensive... maybe then we will stop acting like healers, and start acting more like mages! This is not deep in my heart, but something is weird with the equation when you are midfight and are considering the next special..... 35 mana for stun or a free kick with some healing. Poetry

From: Solomon Wednesday, September 20 2000, 11:43AM I agree with you. I rarely use the stun spell because it's so easy to drain all your mana before you realize it. 20 mana might be a good cost. I also agree that 4 mana overhead for a healing spell is kind of low. Your comment of "stop acting like healers, and start acting more like mages" also rings true with me. In fact, I don't say this often these days because there's absolutely nobody that agrees with me, but I think that healing spells should be removed entirely. At the same time, I think that a low level of healing should be available to everyone via poultice and/or first aid, depending on hometown. Mages step on the toes of too many other specializations, including healing. I'd like to see them in the same boat with the fighters on this one

From: Zalbag Wednesday, September 20 2000, 11:49AM damn i agree with you on that part of healing Poetry it was a nice advantage but it's rather cheap but i also must say that those healing stones should be taken out too they are rather cheap. but i think druids and surgeons should be the only ones that can provide healing to others. mages healing themselves should have a greater cost....

From: Poetry Wednesday, September 20 2000, 02:02PM I have to say that I liked it when cause mages had cure light only and create mages had cure serious. A little healing a great cost is ok, but spam eat 10 roots for 300hps of quick heal is just too much. Flee and heal with 2 cure crits for 120 hps before the fighters bash lag and hunt lag clears is cheap too! And yeah, I hate the healing stones...

From: Mac Thursday, September 21 2000, 12:41AM Still need some kinda healing else meditate will often be useless as you'll still have to sleep for hps.

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