Posted by Fraegis on 07/07
So far, I have seen logic behind the decisions to the changes,
including the hit/dam rating and all. But the changes
to meditate boggles me a lot. If it was made harder to
get, or easier, it would be logical. But to change it
with 5 more mind needed, and 5 less spirit needed isn't
what I call logical. I could of course be confused, and just
not see the logic in it. But could we hear the reason for this
change?
Fraegis
From: Sandra
Wednesday, July 05, 11:39AM
Previously, the majority of the burden of finding the stats to get
the skill was put on 3rd circle mages. Dropping the spir req, and
then raising the mind req puts most types that require the skill
on the same footing, as now they each require a slight stretch in
getting the skill.
-Sandra
From: Fraegis
Wednesday, July 05, 02:43PM
And we fools who like a 'useless' skill like Sing, which
has really hard reqs, are worse off than ever :) I know
sing is one of the least used skills in the game (not
counting armwrestle), but I still like it.
Fraegis
From: Emilio
Wednesday, July 05, 05:30PM
With the meditate reqs as they were if you wanted a 100 mind mage you
had to have your stats work out perfectly with your eq, which made
your eq list a real pain. And that was with having your lowest stat
be a 20, not a great situation for a dex/create, or any mage for that
matter. At least this way you get to have a little leeway in your
eq selection.
From: Arani
Wednesday, July 05, 07:06PM
I think what Fraegis is getting at is that the spirit reduction
would have been fine by itself, allowing a 100 mind mage to not have
to scrimp so badly to get the reqs for meditate and yet still allow
everyone else that makes use of other skills in addition to spells
keep using the skill without THEM having to scrimp to keep both. We've
just gone from one set of people scrimping to another set.
That's just my interpretation of what Fraegis was trying to get at.
Arani Ghilibari
From: Fraegis
Thursday, July 06, 02:56PM
One point to Arani for saying what I meant in a much more
understandable way :)
Fraegis
From: Sandra
Thursday, July 06, 03:30PM
I understood the initial post perfectly. Though my response remains
unchanged. =)
-Sandra
From: Fraegis
Friday, July 07, 08:53AM
Glad you understood it, I am not sure I did :)
But why change a skill that is difficult for one 'group' of
people to use, just to make it difficult for another
group?
That is what I don't see....Why should it be easier for
char a, and harder for char b? I understood your reply, but
I don't see why it was decided to make it harder for
another group of people.
Fraegis

|