Another alternative to restoring or wiping old/hit dam eq could be to
either make 1statpoint=3hit or dam, or to give more bonuses to having
100str or 100dex.
1) Making 1statpoint=3hit or dam as opposed to the current 1=2 would
lessen the gap between old and new characters, while still preserving
the effect of powering down hit/dam items.
OR
2) GIve more bonuses to 100dex or 100str. At 91dex with 27hit I -often-
get 4/9 swings. If I were to drop what little hitroll gear I now have,
my stats would change to 100dex 23hit. And I would hit even less often
than before. Currently there is no real reason to go 100str or dex other
than it looking sorta nice on score and attr. The extra 3hit/dam that
come from 100str/dex cost 9 stat points to get. Much better to put those
9 stat points into other hit/dam gear.
100mind has the 10mind gap to wfw thing, 100perc has the backstab bonus,
100con has more hps, 100spir has pretty darn nice augments. Str and dex
have no such bonuses. Bashes at 91str land just as well, or as badly as
at 100str. Elbow is the same, as are kick, choke, dodge and tumble for
dex. Tumble is said to have been changed, but I've never seen it, tho
it could be a case of bad karma.
But is 100dex/str gave you 30hit/dam, and 95dex/str gave 25hit/dam, then
it would suddenly be worth it to put stats into these attributes, instead
of siphoning off them to dump into hit/dam/hp gear. Yes, it would make
clumsy and weaken spells a lot more devastating if it were put into
effect, but clumsy in the current system with 91dex changes 20hit to 17hit
while clumsy in this proposed system would change 30hit to 17hit. Seen
one way, clumsy could be said to -always- drop you to 17hit sans hitroll
gear. Which makes it the same as now if clumsied, but better if not. Not
everyone can clumsy, whether by spells, vials, arrows or weapon specials.
And in the meanwhile 100dex (or 100str) gets the bonus it needs to make it
as attractive as 100 in the other stats.
I propose such a huge jump in hit/dam at 95-100 because I am allowing
for old hit/dam eq in the game. There -are- characters with str or dex
as secondary stats, stacked to 80, but few, unless pure fighters, who
have them stacked to 95 or 100. I most definitely do -not- want an old,
already 35/44 character with 95str/80dex AND a battledruid to boot, to
benefit from having the 5-10 hit/dam added at 80/85 dex/str. That would
take the already-too-powerful old character up to 40-45/49-50 (54).
Thoughts?
Typhoid
From: Z'x
Wednesday, June 21, 06:18PM
Im not much of a thinker...I know what I wnat to say but I cant always say
it as I wanted...but god damn..TM you summed up what I had thoughts for
not too long ago...I seem to have remembered saying that 100 dex or str
gave more of a % of hit and dam...but someone said no...but your ideas
are almost equivilent to mine...I applaud you on clarifying the
problems with this system...Old characters do in fact have the HUGE advant
-age...althought it is still surmountable...it isnt very good...
I would just like to point out my thoughts are basically the same
and I couldnt sum it up any better then TM did...
-the fat slob
From: Kuthuman
Thursday, June 22, 01:56AM
Hi, i myself am using a new eq-set and -nod- it is a bit more
boring than old eq-set's and even that i have some nice old
chars, i agree to TM's ideas ... the rift between old-eq-players
and new-eq-users is too big ... there is no possibility to find
a balance as long as the old eq exists or as long as the new eq
stays lousy (compared to the old eq)
-congrat TM- for writing these messages, i fully agree
From: Dakkon
Thursday, June 22, 05:53AM
Well there cant be a balance in old vs new cause its
OLD EQU, you cant get them anymore and it will slowly
chant guh gam dyn ex away due to DT's. And if there was a wipe of all the
drink chalice
fill chalice trough
bahh
bahh
slowly go away is what I was trying to say.
and back to the wipe of the equ I would think that would suck
I personaly cant see charas not damcaping anymore, just rather
boring. If the wipe would happen we will see more dex
charas, all over the place, snipers, dex 100mind mages
cause they already hit like crap and dont need the hit/dam gear
drink chalice
fill chalice trough
thus making balance probs.
An equ wipe would not be the answer to this, prob you
people have with old equ.
From: Darla
Thursday, June 22, 08:48PM
Although I only have a few pieces of old eq, I see little reason to give
them up. Changing this eq would make me, and many others who have old eq,
weaker. And since I don't pk, I don't think that my having 5 extra hitroll
hurts you much. This may be rather late (since the change went in a long
time ago) but perhaps since it is still being discussed it is still an iss
Why not give us an incentive to voluntarily give up old eq? Perhaps a priz
token for each changed item that is turned in. I think this would be much
more fair than an eq wipe.
From: Wiz
Thursday, June 22, 09:12PM
Sorry giving up a old hernes horn for a prize token would be
very stupid, the only way i'd ever give it up, is if there wouldnt
be any advantage to having it
Wiz
From: Typhoid-Mary
Friday, June 23, 07:22AM
Heh, if we got a coup per old hit/dam item almost all my alts with
old eq would get at least 4 coupons for free. =P
TM
From: Shine
Friday, June 23, 08:51AM
I'm for old eq.
I'm playing this character over 1600 hours actually (and i'm not using tri
gger while oow). but that's not point.. i made this character 30 months ag
I'm poorish fighter.. Take off old hit,damn eq and fighters will be pooris
even more. I don't notice more unuseble characters in the game right now.
Bah, i'm drunk and i forgot about what i wanted to write. Ok.
I will try it later.
-Shine