Discussion Archives Index

New pkok system idea

_____
Current Index

Posted by Junior on 05/28

This is my idea.. When you "enable" a character you are automatically accept all, which right now is tottally opposite as where you "enable" now you are reject all basically. With that said, now an "enabled" player can fight any other "enabled" player just like currently if the two players were accept all. Now, reject all has a purpose.. you can reject all and not be attacked by a regular "enabled" player who would be considered accept all under the current setup. Here comes the kicker though, If an "enabled" character accepts a reject all character and the reject all character accepts the "enabled" character they can fight eachother. This now solves the current accepted all player from being randomly jumped by a preped up fighter who accepts them 2 seconds before they attack. Now this is kinda hard to just explain so i will show examples and try to make this as easy as possible to understand. PlayerA enables, PlayerB enables. They dont reject anyone. Now while both being "enabled" they can attack eachother and any other that chooses to enable without rejects. This is shown now if PlayerA and PlayerB are accept all under the current system. ok now for something a little different... PlayerA enables, PlayerB enables but rejects all. Now in order for PlayerA to fight PlayerB they BOTH must accept eachother. PlayerB then overrides his reject all and is able to attack PlayerA. As for PlayerA, they must accept PlayerB because PlayerB was rejecting all. Making it were as PlayerA must accept a player with reject all on. This is so PlayerA who is what we call now accept all does not get randomly attacked by PlayerB who just accepted them. So if it is possible to set it that a "enabled" will not be attacked by a one that is only accepting them this would work as stated above. With this setup i think pk will be pk again and also have the fun with the pkok duels we see all to much these days. anyway enough rambling i leave it up to the rest of you to ask or praise this idea... Junior, an oldbie in a newbie body ;)

From: Raskolnikov Wednesday, May 24, 03:23PM The problem I see once again if that you must go around asking for someoen to enable you if you want to fight with them....there should be a switch that if you hit it you are pk accept all until you die or somethign.

From: Junior Wednesday, May 24, 03:31PM The only time you would have to ask to be accepted and then accept a person would be if they were reject all. Maybe a timer to go in before you can reject all would be needed to get passed before you are only able to accept duels... still think it solves a lot of problems.. maybe i just see it and get it in a different way than you.

From: Iceman Saturday, May 27, 08:14AM Why do you need a insentive to pkok all? There was no insentive to enable before so why do you need one now? You people say theres not enough people out there I really just think you guys dont wanna fight good pkillers just kill easy ones. If the post is still up there was a list of people on the war board that said there accept all.

From: Tristen Sunday, May 28, 05:30AM Need an incentive because it's a question of trust. Which is quite lacking and heh, people can't be blamed for not being trusting that everyone else is as honourable as them. Brown Man Maker!

_____

Current Index