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dr/hr eq

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Posted by Raz on 04/06

Instead of using .5 as a basis for stat point on hr/dr items why not use .25, then the items that are old and supposedly out of spec are not worth as much as they are now, and keep the 50 max on hr/dr? THen you dont have as large of a diff between old eq and the new stuff, and you still accomplished what was the complaining by leaving the 50 cap on the stuff. My 2 cents Razzzzzzzz+-

From: Kerstin Friday, March 31, 08:12AM I think the problem was less that people could get more than 50 hit/dam, and more that people with extremely low dex or strength could get more hit/damroll from eq than a character with 100 dex/str would get naturally from their stats. Making hit/dam "count" less would in turn make it easier for characters with low dex/strength to get these super-inflated hit/dam numbers again.

From: Vortigern Friday, March 31, 01:48PM I agree with changing the damroll items, that's fine with me. Not everyone should be able to damcap, however the changes in hitroll are obscene because everyone should be able to land basic attacks. Contrary to the popular belief and whinings of ignorant players, damroll is NOT a necessity. You can do medium damage attacks with no damroll (fitting for some character types). Without hitroll bonuses, you can do NO damage to anything. There is too big of a coding emphasis on hitroll. -Vortigern, damcaps on stunned mobs, misses on live ones.

From: Pelleas Saturday, April 01, 03:18AM make dam roll from base str higher, with 100 giving maybe 30 or so, and return eq to as was, with a cap of 20, or even 15 from eq.

From: Ptwang Sunday, April 02, 09:43AM I think the change was ok for the variety in eq one may use now but it was nothing but detrimental in combat since the hit table wasn't adjusted too. It was bad enough before, the only prob was that heavy weapons max dam is too high but changes seem to revolve around hitting less, we end up damcapping one round, missing the next. It's almost as ridiculous as the way most skills work..

From: Typhoid-Mary Thursday, April 06, 01:23AM -Nod- Damroll isn't essential, but I'm really not sure about the changes this makes to hitroll since even at 23hit 100dex people DON'T hit very wel worn ridings were a neccessity even on my 100 or 91+ dex characters, and while the old ones like the change since they -still- have a stack of old hr eq, I'm not too sure I like fighting at 23-20hr. Typhoid

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