Posted by Lagmonster on 03/12
Great, you can't quickdraw two handed guns with the change now.
I wouldn't have minded as much if this change came after adjusting
no-weapon shoot so that it's actually viable not holding a weapon,
or if you could hold two held items and the two-handed gun just the
way one can wield a two-handed weapon and two helds.
There's probably no pk-active player atm that doesn't think snipers
are seriously underpowered. It's pretty much close to a joke playing
a sniper char, and without trying to balance the spiel, a code change
goes in that further reduces the viability of a sniper.
Allow no-weapon shoot a guaranteed 2 shots/round with a gun (especially
a two-handed one), at least. At the current 3shots/2rounds or so, it's
dumb using no-weapon shoot, and when not using it, you can't use a two
handed gun with a decent weapon.
From: Infidel
Thursday, March 09, 11:10PM
Ahh gotta love them changes for realism..
From: Darla
Thursday, March 09, 11:23PM
drink cup
This change makes me seriously contemplate forgetting about shooting at al
if it means either give up held items, or seriously limit my choices of
guns. But then, that would make me a non-magic casting non-shooting dex
fighter, and that is certainly inviable--pk or not. This is silly, if you
want realism, everyone would go around whacking each other with canoes,
because you really can carry a boat, a weapon, a bag, two held items, blah
Sorry, I'm not making much sense. It just seems that an underpowered char
type is just being made worse.
From: Stain
Friday, March 10, 06:17AM
I heard that this change was put in because con snipers were
too powerfull with 2 handed guns being quickdrawable.. Just
seems sorta strange to me, considering I can't think of a con
sniper who actually used one of these. In fact, I can think of
only 1 con sniper that actually plays even semi-frequently.
Even using a tommy gun with quickdraw, without a fair amount
of tumbles and multiple backstabs, I didn't win by very much.
If I won at all.
The sad thing is I didn't even question the idea that this was
done because some immort(s) felt con shooters were overpowerd
even after so many chars have said snipers are UNDERpowered
and all the complaints about STR being too potent. Guess I have
just gotten used to the idea of immorts completely disregarding
most the player's oppinions/observations. I do not understand
downgrading skills for a char type everyone I have heard from
says is by far weaker than the rest.
If this dumb reason for changing the skill is not why it was done,
please, append with the real reason? I can't think of a good one,
myself.
From: Poetry
Friday, March 10, 11:16AM
Didnt you post on message 27 that "snipers are just fine?"=p I
agree that snipers are underpowered... and was annoyed at your
first post. Im glad you finally realized=p -whap-
Poetry
From: Lagmonster
Friday, March 10, 11:18AM
Well, they were just fine! Until i realized that you couldn't
even wield a sharp wit and a two handed gun without a single
held item, or that you couldn't hold a two handed gun and
have two helds (even if you wield a weapon two-handed, there
are numerous times when you can hold two items!)
If i knew i couldn't wear a m-82 and a wit at the same time,
even while sacrificing a held slot... grrr.
From: Roy_Jackson
Sunday, March 12, 03:56AM
GRRRRRRRRR!!
From: Ishmael
Sunday, March 12, 04:36PM
I'm a straight mage and I think that
big guns should be allowed to 'quickdraw' because it is
easier to shoot from the hip with a rifle than
with a pistol anyway.

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