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headbutt, and fight lengths

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Posted by Zaba on 02/24

As long as we are discussing the problems of the fight system, i figured i would share a few of my ideas, and since i suck at writing, gimme a break when i look like a moron :) Headbutt vs Stun: yes i will have to agree that con fighter 'can' and 'do' spam headbutt enemy, at no cost. Yet a mage cannot spam, because they lose mana in doing so. But can i ask you when the last time is you saw a 5 round headbutt? Its never happened. If i get a dazing headbutt, i get 2 rounds max. I think it evens out. Length of fights: I have to agree with Poetry on this one, fights are WAY too short I think that we need to raise the hps gained at level. For example a 100 con level 50 char with no +hp items should get 650 hps. I guess you would have to do the same with mana, to even it out... but these fights are not lasting long enough... something needs to be done -Zaba

From: Sammael Wednesday, February 23, 05:19PM Just out of curiosity...how often DO you get wfw'd for 5 rounds zaba? I've NEVER in 50 million xp worth of mobkill and countless pk fights wfw'd 5 rounds. Not once. I gets mostly 2's, sometimes 3's, very rarely 4's. A wfw for me is usually a stagger headbutt that costs 35 mana and you can't spam.

From: Lagmonster Wednesday, February 23, 11:01PM For starters, I think it's idiotic trying to compare stun and headbutt. How on earth do you think you should balance these two things? At least you can spam stun without losing mana, tho i think you still get skill lagged a bit... if you don't write in the name of the target, that is. But even then you can just spam kill soandso command separate stun for the same effect, who cares, you can spam stun if you really wanted to. As far as length, damage.. etc go... Which two chars can you think of that'll be fair in comparing stun vs headbutt? A headbutter will most likely come out on top cuz they'll likely have more hps as well as being able to land headbutts, whereas a stunner won't have that hp edge. And of course headbutt will be safer than stun in most cases, since worst you can do is fall on yer butt or double stagger, whereas with stuns you can surge, fail, and if you tried it against near-mind chars, backlash. Headbutt only looks powerful imho cuz it rips up ppl that don't tank. Max wimpy against a headbutter is really suicide thanks to the silly priority system (unless you adjust your agg)... but it's also darn silly walking into the room when you know the guy is just spamming headbutt. It's like walking into a room against a guy who has ring of fire on him... go invis, or just hide, wait for the guy to quit spamming. And there is the stagger/daze vs wfw. Wfws always last longer. I've neve seen a daze get past 2 rounds. Wfws, at LEAST last 2 rounds, just about. Most of the time they'll last long enough for you to skill/spell before or just as they wake up.

From: Celeste Thursday, February 24, 10:06AM Onna my pkillers mananged to wfw Semper for 5 rounds. Never saw that ever again and somehow wfws from her were very rare even on fighter types, but it does happen and it's darn scary. That wfw basically ended the fight. I' am not at all sure I like it that that can happen at all. But as to the usual duration of a wfw, from what I've seen its as Sammael says. Ces! (too lazy to switch to pkiller okay?) -sulk-

From: Mac Thursday, February 24, 10:13AM I've killed someone with 550 hps without losing 1 hp with the current wfw.. It can be worse than para backstabs. -shrug-

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