Posted by Viagra on 02/03
ok, heres an idea that just popped into my head.
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first of all, dex/str is just too powerful, period.
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so here's the idea..
hitroll and damroll should be considered stats to the code.
with that, the same +5 stat total of ALL EQ would certainly apply.
a few pieces of eq would have to be changed, but lets face
it.. that eq is too powerful to begin with right now, regardless.
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so, append your thoughts, flame me for my post, or wharever.
-Viagra, all about a stable, balanced Mud, even though he's dex/str.
From: Sammael
Wednesday, February 02, 07:45PM
dex/str is just fine, as long as you don't have 90 con with it
and tons of hp gear. Which, to be honest, is basicly
impossible anyway, to wear tons of hp gear AND have high dam
and hit. Dunno, I personally think a dex/str would probably lose
to a str/con more of the time. Should test it.
From: Arrak
Wednesday, February 02, 07:54PM
I also agree with sammael that str/con will win over dex/str
ifyou think about it, the con will eat up the damage the str/dex gives, an
the con/str would have just about the same dam roll
giving up hit roll for headbutt is well worth it..if you ever notcied bad
hit roll chars still hit 5/5on stuned targets sometimes..thast
damcaps here, same as the str/dex..
well all this sounded right in my head not sure if that
is how it came down on this append :)
Arrak-MasteR SurgeoN
From: Wrecked'm
Thursday, February 03, 12:17AM
Damn buggy board.. my append POOFED.
From: Splat
Thursday, February 03, 01:02AM
Makes sense as an alternative to yanking it completely..
I've begun to dislike +hit/+dam more and more since str mages
with no dex started ripping and damcapping me despite my
high dex/perc.
From: Manticore
Thursday, February 03, 02:46AM
Personally think net stat should take hit/dam into account as well
as hps. 5 stat gear with hit/dam bonus, imho, think is way too much,
since a str/dex with no hit/dam can still cap... and causing caps
to occur more frequently simply reduces the effectiveness of having
high str (currently, as rare as it may be, you can still cap without
having 100 str or wielding a heavy weapon).
And in my experience a str/con beats a str/dex almost consistantly,
mostly cuz there's a killer bonus to hit/dam on a stun as well as
hps being 'cheaper' than hit/dam with the 70% pk damage cap...

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