Posted by Mimic on 03/09
As to my knowledge there are no +dam dex weapons. And
There are +dam weapons for both str and con. How come?
Mimic
From: Manticore
Saturday, January 29, 08:11PM
there aren't +hit for con, there aren't +hps for dex, there isn't
a flamestriker for dex, there isn't a -spi for dex and con, there
isn't a .... the list goes on and on. How many combinations
do you think it's possible? Some things just haven't been placed
into an area, that's all. Sides, damroll with a dex weapon is
pretty worthless anyway, since for the same damroll con or str
will just do more damage.
From: Brew
Sunday, January 30, 11:31AM
There's a +hp dex item
and there's -spi on a dex/perc item
From: Asterix
Sunday, January 30, 01:08PM
there's a +hit con too
From: Splat
Sunday, January 30, 02:31PM
He was just talking bout weaopns Brew and I agree, unless you're
a mage and can dish out good spell damage, there's only one dex
weapon with stats that is 8kgs.. I wouldn't want to use any other
as a sniper. Perhaps backstab should be based more on perc & dam
and less on weapon weight or max dam so there'd be more options.
I'd actually like to see more mid weight weapons for all types,
something like 9-12kgs, the damage you get from a 5 attack weapon
is just so random it's silly. In a pk fight the other day, I was
obliterated and demolished from a bash, soon after the other guy
was blinded, I was standing, and I was ripped to shreds!
From: Viagra
Sunday, January 30, 04:50PM
-nod splat-
I was using a trident, I'd decimate, rip, rage, bash, then demolish.
-shrug-
From: Tritoch
Monday, January 31, 01:32AM
my cats name is mittens
From: Manticore
Monday, January 31, 02:45AM
Fighting against str or a 5 attack pker is all about luck, he could
do 0 damage or 88 regardless of the circumstance (well, not if the
guy's stunned or not fighting you, but) without much consistency.
Personally seen too many obliterates while bashed and the guy
raging, as well as heaps and heaps of rips and nearly to graves
while me standing and the guy not raging...
I also agree with Splat that there should be more heavy weight
weapons for dex and con that have net 5 stat points. With an 8kg
weapon it's near impossible to cap even with 40ish damroll (as
dex) while with a 18kg weapon you can cap with 20ish dam...
and i still wanna know why it is that a 8kg staff can rip with 2 dam
while 8kg dagger rarely does with 18-24... pretty silly, imho.
Mmm. other than that, i think there should be more -spi weaponry
that aren't net 5. That alone imho will give fighters more of an
edge (tho, in the end, all fighters will prolly end up at 100/100/100
or close to that with just a variety of hit/dam/hp/resistance combos)
Currently, having a fighter is pretty... silly. 100str/con with 90ish
dex, 100dex/con with 80ish perc, 100str/dex with 90ish con... it's
really too much of a tossing a coin when you put two fighters against
each other, esp when both are wielding heavy weaponry.
Seriously think there should be skills that work against the opponent
using a certain skill if typed in a combat round before, has 2 round
combat lag, and deals a serious whacking when the conditions are met.
It's too stupid imho that even tho you know the guy's gonna bash you
til his hps runs out, you can only pray tumble works.
From: Sammael
Monday, January 31, 10:06AM
Kinda like I know your going to headbutt me till your hp
run out. It works with everyone :)
From: Manticore
Monday, January 31, 10:39AM
yep, it's dumb. i'd rather think "if i headbutt now, he might have
expected it and i may pay dearly for it" or something.
From: Amadio
Tuesday, February 01, 12:30PM
There are pretty much an infinite number of useful stat combinations
to put on items. I'd personally love to see a +10 con/-5 spi
shield, since it would work out a bunch of my eq lists :p But unfortunatel
there are a very finite number of areas to put nifty new eq in.
I'm overall very happy with the new eq that's gone in since I started
playing here, as it's significantly increased the possible number of
nifty char ideas that I can think up, although most of these don't
work as well in practice as they do on paper, but oh well...
Anyway, I guess my point is that new eq is always going in, and there
aren't too many really gaping holes in terms of things that really -ought-
to be in, but aren't.
Whee, another rambling append. I'm good at that.
Amadio
From: Infidel
Thursday, March 09, 11:10PM

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